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Apple GarageBand

 & Jamie Lendino Executive Editor, Reviews

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

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Apple GarageBand - Audio Editing
4.5 Outstanding

The Bottom Line

Apple GarageBand is a powerful, beginner-friendly free DAW for Mac that makes creating, recording, and learning music easy without sacrificing essential features.

Buy It Now

Pros & Cons

    • Streamlined interface
    • Supports 24-bit recording and third-party plug-ins
    • Versatile Producer Packs
    • Enjoyable instrument lessons
    • No mixing console view

Apple GarageBand (for Mac) Specs

Audio Tracks 255
Bundled Content 15GB
Effects 48
Instruments Presets Only

Whereas making an album a couple of decades ago required a mountain of gear, a seismic industry shift means you can now do it for free on any Mac with the free GarageBand. Unlike the cartoonish version that debuted in the early aughts, GarageBand features a surprisingly serious presentation that roughly mirrors that of the high-end Logic Pro digital audio workstation (DAW). It lacks the latter's fantastic flexibility, powerful mixing and mastering features, and vast array of instruments, but the software is almost as versatile for other tasks. GarageBand is a clear Editors' Choice winner for entry-level recording software, thanks to its array of instruments, multitrack recording, notation support, and instrument lessons.

Pricing: Free for All Mac Users

Most DAWs cost at least something. The excellent, cross-platform Cockos Reaper is $60 ($225 for a commercial license), for example, while Acoustica Mixcraft goes for $99. Avid offers a free version of Pro Tools called Pro Tools Intro, but it has severe limitations. Most traditional DAWs start at around $100 for cut-down versions, with full-featured editions selling for several times more. Audacity is free, but it doesn't share GarageBand's mission and lacks nearly all music-composition tools.

I tested GarageBand 10.4.12 on a Mac Studio (M4 Max, 2025) running macOS Tahoe 26.3.1 with 64GB of RAM, a 1TB SSD, a Focusrite Scarlett 6i6 (2nd Gen) audio interface, PreSonus Eris E8 XT studio monitors, a Novation Launchkey mk4 MIDI controller, and a 32-inch LG display. To use the app, you must plug in a USB-compatible MIDI keyboard and either headphones or a small pair of desktop speakers. For plugging in an electric guitar or bass, or for connecting microphones to record vocals and other acoustic instruments, you need an audio interface, such as the Focusrite Scarlett 2i2 or the Motu M2.

Getting Started and Interface: A Professional Look

If you haven't used GarageBand in a while, its basic interface layout mimics that of Logic Pro and other proper multitrack software. When you first create a project, you must select a template for the kind of music you want to record and an empty project you can populate from scratch. Doing so brings up the main interface. The top-right portion of the window is where you add and mix new tracks. You click any recorded data to bring up an editor in the bottom portion of the interface. Here, you can switch between piano roll and score views, an audio editor, and Smart Controls (more on these later).

GarageBand Smart Controls
(Credit: Apple/PCMag)

The left side of the display shows your selected instrument. The top bar includes icons for triggering the various windows, a transport bar for recording and playback, and more icons for a count-off, a guitar tuner, loop recording, and a metronome. Using the on-screen sliders, you can easily resize the windows and adjust the zoom levels. To the far right, you can launch an audio loop browser, a media drawer for recorded audio and movies you want to sync music to, and a Notes page.

Recording, Remote, and Smart Controls: It's Simple to Lay Down Tracks

Recording is as simple as arming a track and clicking the Record icon. You can record at 24 bits if you have either a USB-powered microphone or an audio interface with a mic preamp for plugging in a microphone. It's possible to record and mix up to 255 tracks, and only your audio interface limits how many you can record simultaneously. You can easily record multiple takes and comp them. Dragging and dropping on-the-fly Voice Memo recordings of your latest idea into GarageBand works well, too.

Basic editing is simple, but features are also available. Flex Time lets you massage the groove of a given audio track, while the Groove Track perfectly matches the timing, tempo, and feel of the other tracks to the one you have set up. These are surprisingly transparent-sounding, as long as you use them within reason.

GarageBand is still missing a proper mixing board. Instead, you use the left side of the Arrangement window as a mixer, with horizontal sliders on each track. The app has a simple reverb effect, and it lets you adjust the EQ, pan tracks left to right in the stereo field, and apply compression to recorded audio tracks. GarageBand includes a basic mastering track to boost your levels and get a finished sound. However, it's nothing like what you get in a professional-level digital audio workstation, such as Cubase, Logic Pro or Pro Tools. Still, I appreciate its inclusion.

GarageBand EQ
(Credit: Apple/PCMag)

GarageBand works with the excellent Logic Remote app, which is available for iOS devices. You can use your iPad or iPhone to play any GarageBand instrument on the Mac wirelessly, adjust the Smart Controls for individual sounds, and otherwise edit and arrange your project. It also has built-in transport controls, so you can record with a guitar or vocals on one side of the room while you remotely start and stop the Mac on the other side using Logic Remote. This process used to require a $1,000 hardware control surface and a professional digital audio workstation program. This isn't a new development, but I still find it shocking that you can do this for free on your phone now.

Taking another page from Logic Pro, GarageBand boasts Smart Controls that highlight the most effective parameters to tweak for a given sound and presents buttons, knobs, and sliders for you to adjust, depending on the instrument. You can record performances with Smart Controls, letting you shape and evolve sounds in real time, which the software then prints to the track as automation data.

Instruments and Producer Packs: Covers All the Basics

GarageBand comes with a solid sound library, and Apple continues to add to it. Out of the box, you get an array of sweet-sounding acoustic and electronic drums, electric and acoustic basses, and a small variety of synth basses, leads, and pads. Acoustic and clean electric guitars, an electric piano, a clavinet, Mellotron patches, a nice acoustic piano, and a tonewheel organ are also available. The orchestral instruments contain several choir samples, a harp, a pipe organ, and the usual brass, percussion, strings, and woodwinds. A Chinese instrument section includes the Erhu and Pipa, and, for Japan, the Guzheng, Koto, and a set of Taiko drums.

The software includes several producer packs featuring royalty-free sounds from some of the biggest pros in the industry: Boys Noize, Mark Lettieri, Mark Ronson, Oak Felder, Soulection, Take A Daytrip, Tom Misch, and TRAKGIRL. These span several thousand loops and dozens of kits, bass samples, modern ambient, and TR-808 drum hits for EDM, Hip-Hop, Indie, and more.

GarageBand Drummer
(Credit: Apple/PCMag)

Guitar and bass players can plug in and choose from 25 instrument-specific amps and cabinets with several microphones, along with 35 separate stompboxes and a handy tuner. You also get Drummer, a virtual session player plug-in that accompanies your tracks, featuring 28 players and three percussionists across styles such as dubstep, Latin, and metal. Drop one on a track, and you get an automatic groove you can tune in real time to simplify or busy up the playing. Thousands of Apple Loops help get you started in various genres, and there's even a library of 400 sound effects for basic post-production work. (Note: You need to download most of the sounds separately by heading to GarageBand > Sound Library and selecting Download All Sounds; they don't come with the initial App Store download.)

Across the board, the patches sound good to excellent, given their mission. I particularly like the acoustic stand-up bass and the Steinway piano. GarageBand supports third-party AU plug-ins, so you can buy or download free virtual instruments and add them to your sonic repertoire—those will carry over if you upgrade to Logic Pro or another professional DAW. GarageBand's sounds won't compete with paid third-party virtual instruments, such as 70GB sampled pianos with multiple mic positions and intricate, sympathetic resonance between the key sounds. But everything you need to get started making music in a variety of genres is here.

GarageBand Pedalboard
(Credit: Apple/PCMag)

Instrument Lessons and File Export: Plenty of Options

GarageBand has 40 free basic guitar and piano lessons you can download. Click Learn to Play in the New Project window to get started. Each lesson provides real-time feedback as you play, showing you what you do correctly or incorrectly. You also get 20 free downloadable artist lessons from famous artists such as Death Cab for Cutie, John Legend, Rush, and Sara Bareilles, featuring their signature hits and showing you how to play them.

Plenty of online sharing options for social networks are available, as is the ability to export to MP3, SoundCloud, iTunes, or a custom ringtone file for your phone. GarageBand lets you export projects in AAC, AIFF, MP3, or WAV formats, up to and including 16-bit and 24-bit lossless (the latter is ideal for importing audio files into another DAW for further work). You can also save projects to iCloud or start a project on the iPad or iPhone, save it, and then open it in GarageBand on the desktop. It's possible to import projects from the iOS Music Memos app, too.

Final Thoughts

Apple GarageBand - Audio Editing

Apple GarageBand

4.5 Outstanding

Apple GarageBand is a powerful, beginner-friendly free DAW for Mac that makes creating, recording, and learning music easy without sacrificing essential features.

Get It Now

Buy It Now

About Our Expert

Jamie Lendino

Jamie Lendino

Executive Editor, Reviews

My Experience

I’ve been a technology journalist and editor for more than 20 years, including for PCMag since 2005. I've also written seven books about retro gaming and computing. Previously, I was the editor-in-chief of ExtremeTech. I’ve been on CNBC and NPR's All Things Considered talking techplus dozens of radio stations around the country. My articles have also appeared in Popular ScienceConsumer ReportsComputer Power UserPC Today, Electronic MusicianSound and Vision, and CNET.

Before all this, I was in IT supporting Windows NT on Wall Street in the late 1990s. I realized I’d much rather play with technology and write about it, than support it 24/7 and be blamed for whatever went wrong. I grew up playing and recording music on keyboards and the Atari ST, and I never really stopped. For a while, I produced sound effects and music for video games (mostly mobile and online games in the 2000s). I still mix and master music for various independent artists, many of whom are friends.

The Technology I Use

I’ve been cross-platform for decades, with PCs and Macs, iPhones and Android, Atari and Intellivision, NES and Sega…I’ve been doing this a while. Especially everything Atari, from the 2600 and 800 through the Atari ST, Jaguar, and Lynx. I bought my first 286 PC in 1989, the same year I bought my first issue of PC Magazine from a newsstand. I subscribed in the 1990s and upgraded to a 386, two 486s, and beyond.

Today, I use a 16-inch MacBook Pro, a custom AMD Ryzen 7 PC, and an Acer Nitro 5 gaming laptop. My phone is an iPhone 14 Pro Max. For music recording, I work in a variety of DAWs (and review them all for PCMag), but my main ones are Logic Pro and Pro Tools. I use an LG 27-inch 4K monitor, a pair of PreSonus Eris E8 XT studio monitors, Beyerdynamic and Sennheiser studio headphones, and a Focusrite audio interface. For my books, I use Scrivener, Microsoft Word, and Adobe InDesign and Photoshop. I also use a zillion emulators of old computers and game consoles for…work. 

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