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Facebook to Spend $10 Billion on VR Business

'We are committed to bringing this long-term vision to life and we expect to increase our investments for the next several years,' Facebook says.

 & Michael Kan Principal Reporter

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Facebook says it plans on spending $10 billion this year to bolster its virtual reality business. 

The company’s third quarter earnings note the social network is preparing to pour a fortune into Facebook Reality Labs, the division that develops the Oculus VR headsets and the newly launched Facebook smart glasses.   

“We expect our investment in Facebook Reality Labs to reduce our overall operating profit in 2021 by approximately $10 billion,” the company says in an earnings release. “We are committed to bringing this long-term vision to life, and we expect to increase our investments for the next several years.”

The investment occurs as Facebook is reportedly going to announce a new name for the company on Thursday at the Facebook Connect conference. The rebranding is an attempt to reflect the social network’s growing focus on creating a VR-powered software ecosystem dubbed the “metaverse,” according to The Verge. And perhaps divert attention away from weeks of punishing headlines about the company's inadequate response to misinformation.

To create the metaverse, Facebook announced earlier this month that it plans on creating 10,000 jobs in Europe focused on developing the software and hardware needed to power the VR apps.

Facebook’s third quarter earnings also note the social network will for the first time break out the revenue generated from Facebook Reality Labs into its own section, starting in Q4. This will give the public a look at the sales side to the Oculus VR headsets and if they’re gaining steady adoption. Facebook originally bought Oculus VR back in 2014 for a mere $2 billion.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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