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Password-Sharing Crackdown on Max Streaming Service Still Expected This Year

Execs say Max will start the shift in the coming months and ramp up throughout 2025 and 2026.

 & Kate Irwin Reporter

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The Warner Bros. Discovery-owned streaming service Max now has over 110 million subscribers and will start its expected password-sharing crackdown this year, executives confirmed during a Thursday earnings call.

CEO David Zaslav said the company is trying to squeeze extra revenue from existing products amid "generational disruption." One way to do this is to prevent Max subscribers from sharing account passwords with friends or family in other households, as other streaming services have done.

WBD CFO Gunnar Wiedenfels said Max will start that shift in the coming months and will ramp up its password-sharing crackdown throughout 2025 and 2026. So expect some potential changes this holiday season, like "very soft messaging" that asks you to either sign up for a new account or pay more when using someone else's account.

The company sees a password-sharing crackdown as a way to indirectly secure more revenue instead of raising subscription prices. The last price hike happened in June when the ad-free tier increased from $15.99 to $16.99 and the Ultimate Ad-Free plan jumped $1 to $20.99.

Disney+ and Netflix started their own campaigns with email notifications about add-on options and ended with forcing users to verify their accounts when logging on from a different location. A year ago, Netflix hadn't enforced all accounts that appeared to be sharing passwords; 14% were still account-sharing at that point. It's since gotten harder to circumvent, but there are still ways to get around the ban.

Earlier this year, Max rolled out in Latin America and Europe—an expansion that helped add 7.2 million subscribers to its base. It's also planning to launch in Taiwan, Hong Kong, and Southeast Asia later this month.

About Our Expert

Kate Irwin

Kate Irwin

Reporter

I’m a reporter for PCMag covering tech news early in the morning. Prior to joining PCMag, I was a producer and reporter at Decrypt and launched its gaming vertical, GG. I have previously written for Input, Game Rant, Dot Esports, and other places, covering a range of gaming, tech, crypto, and entertainment news.

I’ve been a PC gamer since The Sims (yes, the original) in the CD-ROM days. I still think about my first-gen pink iPod mini, which, looking back, was not so mini. In 2020, I finally built my own custom Windows PC for gaming with a 3090 graphics card, but I also regularly use Mac and iOS devices. As a reporter, I’m passionate about documenting the wide world of tech and how it affects our daily lives.

My Areas of Expertise

  • Microsoft
  • Google
  • Artificial intelligence 
  • Cybersecurity
  • Video games are a big one. I specialize in shooters (Apex Legends, Fortnite, Overwatch) but I occasionally test out other genres as well, especially indie games or cozy games (The Sims series, Animal Crossing). 
  • The business and tech that powers video games
  • Cryptocurrency and blockchain technology
  • Social media platforms, including Meta’s apps, X/Twitter, Telegram, TikTok, etc.
  • Tech regulation

The Technology I Use

  • MSI gaming laptops
  • Nvidia graphics cards
  • AMD CPUs
  • MacBook Pro and Air laptops
  • An iPhone from 2019 (though I’m thinking about getting a “dumb phone” like the Light Phone)
  • Nintendo Switch
  • PlayStation 5
  • Freewrite Traveler 
  • At home: Sonos speakers (we have them all over the house), Philips Hue + Ring security products

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