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After a Decade of Dad Games, I Hope 'God of War: Laufey' Pivots Hard Into Motherhood

The upcoming God of War spin-off has the chance to provide a much-needed alternative perspective on parenthood in gaming.

 & Jordan Minor Principal Writer, Software

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At the most recent State of Play (one that also provided fresh Marvel's Wolverine gameplay), Sony gave PlayStation 5 owners a belated Mother's Day present with God of War: Laufey. The showcase confirmed that the rumored God of War spin-off does indeed replace the original hero, Kratos, with Faye, his deceased wife and the mother of his son, Atreus. The lengthy reveal featured a lot of cutscenes and some gameplay as Faye battled her way through an afterlife featuring deities of various religions. It was a first look at Sony's latest prestige tentpole, but this protagonist swap could add new depth to one of PlayStation's most established brands. After years of God of War games obsessed with fatherhood, God of War: Laufey should be a title that delves into the depths of motherhood. And I'm hoping that it leans in that direction, big time.


Mom of War

The 2018 God of War reboot didn't kick off the "dadification of video games," something I've been a bit preoccupied with since becoming a gamer father, but it is arguably the most prominent modern example. It took Kratos, star of action games all about mindless bloodlust, and reinvented him as a somber patriarch trying to atone for past sins and raise his son in peace. The focus on fatherhood is so singular that the game opens with Faye, the mother, already dead. The game is a quest between father and son to spread her ashes, so her memory drives the narrative. As a result, Faye isn't seen as an active parent except for flashbacks.

There's nothing necessarily wrong with any of that. It could be seen as an example of the medium maturing as both players and developers age and start families. But this view of parenthood feels incomplete if it sidelines the person who, you know, actually gave birth to the child. By making Faye the playable star, God of War: Laufey should balance the scales and deepen the characterization of this rare video game mama bear.

I want to know what she feels after being taken from her family, if and how that impacts her action-packed odyssey through this realm of the dead. I have hope. Deborah Ann Woll returns to star as Faye, and Daredevil Disney+ viewers know she's more than capable of giving a terrific, emotive performance. "We’ll always tell stories about Kratos," said Ariel Lawrence, Game Director on God of War Laufey, in an interview with IGN. "But I think for us, it was just a chance to talk about somebody who was so pivotal to the beginning."

The nature of the God of War franchise offers unique opportunities to explore motherhood in intriguing ways. Alongside Faye, these reboot games also feature Freya, Baldur's mother and an antagonist to Kratos, as an example of overly protective parenting. Furthermore, after games exploring Greek and Norse mythology, God of War: Laufey appears to expand the mythological canvas even further, with Faye encountering Asian, Egyptian, and South American gods. Previous God of War releases highlighted religions where the ultimate god is very much a Father, be it Odin or Zeus. Perhaps Laufey will branch out into more matriarchal spiritual beliefs, positing that the mystical forces that created life are perhaps more analogous to the fairer sex. 


The Mysteriously Missing Mothers

Even if God of War Laufey doesn’t fulfill all this potential, simply raising the question of motherhood in gaming helps the medium broaden the artistic subjects it wants to tackle. It's a trend I’d like to see continue because video game moms are still almost nowhere to be found.

The ratio is lopsided, but there are many playable female characters in games, from retro heroines like Chun-Li and Lara Croft to recent icons like Aloy and Ciri. The upcoming Grand Theft Auto VI, sure to be one of the most successful games ever made, features a playable female character. However, that list of ladies gets much smaller once you start looking for mommies. 

There are admirable exceptions. Like Freya, Mother Miranda in Resident Evil Village embodies the dark aspect of a mother's unending love for a child. Mother Brain is a main Metroid villain, but Samus ends up the more maternal figure as she cares for the infant Metroid. Rosalina in Super Mario Galaxy guides lost star children after the death of her own mother. The Bayonetta franchise celebrates motherhood as a continuity between generations of powerful women. Recent indie darling 1000xResist shows the fraught connections between mothers and daughters. The Boss, the greatest character in Metal Gear Solid 3, is both a literal mother to Ocelot and a spiritual mother to Snake. And of course, who can forget Cooking Mama? But I shouldn't need to plumb the depths of my gaming knowledge for just a handful of examples.


Mothers Have a Place in Video Games, Too

As an outside observer, I find motherhood to be a fascinating and powerful phenomenon. It's an experience shared across time by countless people, including many gamers, but remains fertile, unexplored material for the video game medium. I'm sure plenty of folks will be content if God of War: Laufey is just another action game with a slightly faster and more nimble character. But to me, that would be a huge missed opportunity considering what this divine feminine swap could truly represent. It's time to break the dad monopoly on gaming and bring blockbuster AAA production value to the inner and outer journeys of a mythical mother.

About Our Expert

Jordan Minor

Jordan Minor

Principal Writer, Software

My PCMag career began in 2013 as an intern. Now, I'm a senior writer, using the skills I acquired at Northwestern University to write about dating apps, meal kits, programming software, website builders, video streaming services, and video games. I was previously a senior editor at Geek.com and have written for The A.V. Club, Kotaku, and Paste Magazine. I'm the author of the gaming history book Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977, and the reason everything you know about Street Sharks is a lie.

The Technology I Use

I use the newest Android and iOS smartphones for testing, but I currently use an iPhone 14 as my personal phone. I just hate that we gave up headphone jacks.

I've always favored gaming laptops over desktops. On that note, I have a 16-inch HP Envy with an Intel Core i9-13900H CPU and Nvidia GeForce RTX 4060 GPU. No matter what machine I’m working on, an alarming amount of my personal and professional life revolves around cloud-synced Google Drive files.

For food subscriptions, my household sticks with CookUnity and HelloFresh for meals. Video streaming is a bit more complicated. While there are too many services to list, we're subscribed to most of the major ones. These days, I find myself drawn to HBO Max's movies and shows, as well as Peacock's reality trash.

I've been a lifelong Nintendo fan, and I sincerely believe the Nintendo Switch will go down as one of the best gaming consoles of all time. It has an unbelievable library of new and old games from Nintendo and third-party companies. The handheld/console hybrid approach makes playing games so much more flexible, a legacy that continues with the Nintendo Switch 2 and Valve’s Steam Deck.

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