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Intel Suffers Historically Bad Quarter on Weak PC Demand, Competition

In Q4, the chip maker suffered a $661 million net loss while revenue plunged by 32% year over year. Q1 is also expected to be rough.

 & Michael Kan Principal Reporter

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Intel’s financials took a nose dive in Q4 with the chip maker posting its worst earnings in years. 

During the holiday quarter, the company posted a rare net loss of $661 million, the second largest loss the company has experienced in the past decade. 

Intel’s revenue for Q4 also plunged 32% year over year to $14 billion, the lowest quarterly revenue the chip maker has seen since 2016. In addition, financial analysts were alarmed to see the company’s gross margin fall to 39.2% when it's historically been closer to 60%. The cause? The chip maker's factories are running under capacity.

Intel blames the poor earnings on the economic downturn and inflation, which dragged down chip demand. The PC market has also cooled off after experiencing two years of soaring growth during the COVID-19 pandemic, when many consumers and businesses upgraded their PCs.    

“To various degrees, all our markets are being impacted by macro uncertainty, rising interest rates, geopolitical tensions in Europe and COVID impacts in Asia, especially in China,” added Intel CEO Pat Gelsinger during an earnings call. “In the PC market, we saw a further deterioration as we ended calendar year 22.”

The weak demand has caused PC vendors and retailers to hold off on restocking inventories since last year. The financial pain is expected to continue in Q1. Intel is projecting its revenues will only reach between $10.5 to $11.5 billion, a 42% to 37% decrease from the year before. 

Other factors impacting Intel include the company spending billions to build new chip factories for its foundry business, along with increased competition from AMD and Apple, which has been using its own Arm processors to power the latest Macs

But despite the terrible earnings, the company’s long-term strategy of focusing on cutting-edge chip designs remains solid. “We are at, or ahead of our goal of five nodes in four years,” Gelsinger said. “On Intel 4, we are ready today for manufacturing, and we look forward to the Meteor Lake ramp in the second half of the year. Intel 3 continues to show great health and is on track.” 

The company's goal is to “regain transistor performance and power performance leadership by 2025,” after suffering numerous delays with advancing its chip manufacturing processes. In the meantime, Gelsinger conceded Intel faces a “long way to achieve our financial expectations.”

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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