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Amazon Delays New World MMO Launch Due to Coronavirus

The Amazon Game Studio's development team has been forced to work remotely, and that's 'exposed some problems we're still trying to work through.'

 & Matthew Humphries Former Senior Editor

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With the world in lockdown thanks to coronavirus, a new massively-multiplayer online (MMO) game to play couldn't arrive at a better time, but Amazon Game Studio's New World won't be that game as it just got delayed.

A new blog post on the New World website explains how the launch of the MMO is being pushed back to August 25. The reason, if you hadn't guessed already, is the coronavirus pandemic and the impact it has had on the development team.

As Scot Lane, the game's director explains in the video below, the whole New World development team has been forced to shift to working remotely, and that's had a negative impact on progress, "because game development is so collaborative and highly technical, the remote work situation has exposed some problems we're still trying to work through."

The MMO was expected to launch in May and preceded by a closed beta. With the new launch date now set for August, the closed beta will happen in July instead. For now, the Alpha version of the game will remain open so the team can, "continue to test and tune our player experience."

New World is described as an online experience that, "starts with the discovery of a mysterious new land. In this New World, players carve their destiny alongside hundreds of other players in a wild and supernatural 17th century world. You'll need to band together to keep fortified strongholds against other players and hostile creatures." Anyone interested in playing is simply going to have to wait an extra three months to carve out their destiny.

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Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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