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Here's What the Sony PlayStation 5's Controller Will Look Like

The upcoming 'DualSense' controller promises to offer improved haptic feedback to make you feel like you're inside the game. The base controller also drops the single color scheme for two.

 & Michael Kan Principal Reporter

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We still don’t know what the PlayStation 5 will look like, but Sony today showed off the upcoming video game console’s controller. 

The company gave the public its first look at the “DualSense” wireless gamepad, which Sony has started shipping to developers so they can begin customizing their games around it. 

The new look features two colors instead of a single color scheme. The controller also retains the same layout as the DualShock 4 model, but it’s been outfitted with a curvier shell case. (Some might even say it looks a bit like the controller for the rival Xbox Series X.)


Side by side of DualSense controller with Xbox Series X controller Side by side of DualSense controller with Xbox Series X controller

“After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design,” Sony VP Hideaki Nishino wrote in today's announcement. 

One notable change you can’t really see on the controller is the addition of a built-in microphone. So you’ll be able to play multiplayer games without wearing a headset. 


DualSense side view DualSense side view

Sony is calling the gamepad DualSense due to the improved haptic feedback, which can shake the controller at varying degrees of intensity to make you feel like you're experiencing the gameplay in real life. To immerse you even more, the company has now placed “adaptive triggers” into the L2 and R2 buttons, “so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow,” Nishino said.

“Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games,” he added. 

The potential downside of adding more haptic feedback is how it can drain the controller's battery. However, Sony is indicating it was able to add the new features to the DualSense gamepad without diminishing the rechargeable battery life or loading too much added weight on to the device. 


Closer view of the controller. Closer view of the controller.

The company ended up refining the new DualSense controller by going through hundreds of mockup models over the last few years before settling on the final design. Other minor changes including replacing the "Share" button for a new "Create" knob, and splitting the light bar at the top into two separate bars that now flank the central touchpad.  

“DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics,” Nishino added. “Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box.”

Look for more details about the PS5's final look in the coming months. Expect the system to go on sale some time this holiday season, where it'll compete with Microsoft's Xbox Series X.

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About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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