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Apple Wants You to Know Its App Store Policies Are Just Fine

After the US Supreme Court says iPhone owners and developers can sue Apple for antitrust violations, Apple publishes a new page on its site that outlines what it believes is the good and totally legal things its App Store has done for customers and developers.

 & Michael Kan Principal Reporter

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Apple's latest App Store update is one big defense against anti-monopoly lawsuits.

On Wednesday, Apple refreshed the App Store website with a new page called "Principles and Practices," which lists all the good the platform has done for customers and developers using language emphasizing the fairness to Apple's approach.

"We're proud that, to date, developers have earned more than $120 billion worldwide from selling digital goods," the page says. Eighty-four percent of apps are free, "and developers pay nothing to Apple."

It also says the App Store "welcomes competition." Apple's critics will roll their eyes at that claim, but the page lists the third-party apps that compete against Apple's own products, like the iOS Mail app compared to Gmail and the various music-streaming services (hey, Spotify) that compete with Apple Music. But no mention is made about how you can't change default Apple apps to third-party software.

Apple App Store Competition

The new page arrives after the US Supreme Court ruled that iPhone owners and third-party developers can sue Apple for antitrust violations over its app store practices. That legal battle dates back to a 2011 class-action lawsuit that said iPhone owners overpay for iOS apps because there's only one official place to download them, and the App Store demands a 30 percent cut on all app sales.

However, Apple claims its control over the iOS ecosystem is both fair for developers and good for the consumer. "We take responsibility for ensuring that apps are held to a high standard for privacy, security, and content because nothing is more important than maintaining the trust of our users," the page says, noting that Apple carefully reviews all apps to ensure quality before they go up on the store.

The same page also mentions Apple's key argument against the looming app store antitrust battle: The company doesn't set the prices on the store; the developers do. The business model has worked and helped create more than 1.5 million jobs in the US, and another 1.5 million in Europe, devoted to iOS app design, the company adds.

Apple App Store Competition 2

Overall, Apple's defense is essentially telling the public, "Hey trust us, we're doing a good job. You don't want to deal with another iOS app store." But it's clear some app makers disagree with the company's approach. In March, Spotify filed a complaint in the European Union claiming Apple's practices can "limit choice and stifle innovation at the expense of the user experience."

The 30 percent cut Spotify must pay to Apple is why the company says it charges $12.99 per month for subscription completed over the App Store. Netflix, on the other hand, recently decided to circumvent the 30 percent App Store "tax" by forcing new subscribers to ditch the Apple iTunes payment method and make the purchase on Netflix's mobile website.

Apple's recent crackdown on third-party parental control apps also prompted a pair of developers to file complaints in the EU. They said Apple did so to promote its own parental control software options, which Apple denies.

It'll be up to the courts and regulators to determine whether Apple's arguments against antitrust action hold any sway. But there's lot of money at stake. Although Apple makes most of its revenue from iPhone sales, the company's "service" category, which includes fees taken from App Store sales, is its second-biggest money maker. This past financial quarter, the services category raked in $11 billion in revenue.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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