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Cellular Starlink Beta Might Not Start Until Early 2025, T-Mobile Says

T-Mobile's CEO suggests that beta tests of SpaceX's cellular Starlink tech for phones could kick off later than SpaceX originally planned.

 & Michael Kan Principal Reporter

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SpaceX’s cellular Starlink tech for phones may not launch this fall as originally planned, according to new comments from the company’s partner T-Mobile

In an interview with CNBC, T-Mobile CEO Mike Sievert briefly talked about his company’s plans to bring satellite connectivity to phones through the Starlink partnership. 

“We think we’re on track for a beta program of the direct-satellite-to-cellular program that we announced a while back—it could start late this year or early into next year,” he said. 

The comment arrives months after SpaceX told the US Federal Communications Commission in May that it wanted to launch its cellular Starlink service in the US “this fall.” SpaceX’s official website for the “direct to cell” capability also says it will offer satellite-based text messaging sometime this year before rolling out voice and data connectivity in 2025. 

Sievert didn’t say why there might be a delay, but the mention of the beta program suggests that T-Mobile will launch Starlink connectivity at a small scale before a wider rollout.

SpaceX previously indicated it needs to launch about 300 cellular Starlink satellites in Earth’s orbit before it can begin offering the service to US customers. On Friday, the company launched another batch of satellites, bringing the total number to just over 200. 

So it’s possible SpaceX could reach the 300 threshold in the coming weeks or months — in time for the company to launch the cellular Starlink capability later this year as a beta. Still, one obstacle facing SpaceX and T-Mobile is US regulations. The companies still need to receive clearance from the FCC before they can begin offering cellular Starlink to US users. 

The other issue is that SpaceX is urging the commission to let it operate cellular Starlink satellites beyond normal radio frequency limits. The increase in radio emissions promises to boost the satellites’ signal quality, enabling real-time video and voice calls. 

Both SpaceX and T-Mobile want to offer the satellite connectivity as a way to serve users in cellular dead zones, including emergency responders working in remote areas. But AT&T and Verizon—which are backing a rival satellite provider—have urged the FCC to deny SpaceX’s request to exceed the radio frequency limits over concerns it’ll generate interference, disrupting their own ground-based networks. 

In the meantime, SpaceX has been conducting private tests of the cellular Starlink satellites, which have been able to deliver download speeds as high as 17Mbps. The same connectivity can also work on unmodified iPhones, Pixel phones, and Samsung Galaxy devices in both outdoor and indoor environments.

SpaceX didn't immediately respond to a request for comment.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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