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FCC Lets SpaceX Expand Testing of Cellular Starlink for Phones

The experimental authorization means SpaceX can test its cellular Starlink system statewide in California, Texas, and Hawaii.

 & Michael Kan Principal Reporter

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The FCC has given SpaceX regulatory clearance to start expanding tests of its cellular Starlink system in the US.

The FCC today issued an experimental license to SpaceX to test cellular Starlink in 10 more US locations; that comes after it granted licenses for two dozen other locations in December. 

Originally, the FCC only granted SpaceX permission to test the cellular Starlink system in select cities, such as Mountain View, California; Dallas, Texas; and Pie Town, New Mexico. But now the commission is letting the company test the technology “state-wide” in California, Washington, Texas, and Hawaii.

In addition, SpaceX can conduct testing in Cape Canaveral, Florida; Whitmore Lake, Michigan; and Rock Creek, Colorado, among other locations. 

The company is indicating the tests will see how the cellular Starlink system fares across various kinds of terrains. In a filing to the FCC earlier this month, SpaceX said: “Including these additional locations will enable SpaceX to more fully test its direct-to-cellular system, including beam-placement and topology software, in a variety of different geographic circumstances.”

In the meantime, the company’s initial tests have shown that the cellular Starlink satellites can successfully beam internet data to unmodified smartphones on the ground. This includes powering download speeds up to 17Mbps and even sending the internet data while the phone is under tree cover or even indoors. The technology’s goal is to serve cellular dead zones, making it possible for consumers to receive satellite connectivity in remote and rural areas. 

SpaceX is aiming to launch the cellular Starlink system for T-Mobile customers later this year, first to support text messages. But the company still needs full approval from the FCC to operate the cellular Starlink technology commercially. 

Some rival telecommunication providers are concerned that SpaceX’s system risks causing radio interference. But in a letter to the FCC last week, SpaceX noted: “Over two months of daily testing, SpaceX has not received any notices of harmful interference from any in-band, out-of-band, or cross-border users, and has no reason to believe such interference has occurred.”

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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