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Rage HD for the iPad: Hands On

 & Lance Ulanoff Former Editor in Chief

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Rage HD (for iPad)

Forget Angry Birds, Rage HD ($1.99 on iTunes) for the Apple iPad demonstrates exactly how far developers can take HD-level gaming on the world's most popular tablet. I downloaded the graphic and somewhat bizarre Rage HD for my iPad based solely on the reputation of its developer, ID software. ID's responsible for some of the PC gaming world's earliest first-person shooters, including Wolfenstein 3D and the Doom series. Note: If you'd like recommendations for other fun iOS games, check out the titles included in our 50 Best iPad Apps roundup.

Rage HD for the iPad is based ID's full Rage game (on PC, PlayStation 3, and Xbox 360), but focuses on one element: The Mutant Bash TV show. In this post apocalyptic game show, the primary goal is to kill as many mutants as possible and stay alive in the process.

Rage's game control scheme takes some getting used to. Mastering it requires using your right thumb to shoot (by tapping the gun icon), change weapons, and dodge projectiles (usually bricks thrown by the mutants). At the same time, your other thumb is used to aim and steer around the game's many rooms.

For those that have played other HD games on the iPad, this is probably second nature, but it took some time for me to get the hang of it. Soon, however, I was blasting mutants in the face, hitting some of the bonus bulls-eyes scattered throughout the game, and even blowing away bricks moments before they hit my virtual head. Rage HD equips you with three weapons, a piston, shotgun, and machine gun. The game also scatters money, or "Bash Bucks", and ammo throughout the game, but it's hard to stop and pick it up while a mutant is hacking you to pieces, especially if your thumbs are busy aiming and shooting. I had to remember that the fire icon doubles as a "pick-up" button and that I could aim at my desired item with one thumb and the fire button would automatically switch to pickup mode. Even knowing this, I rarely had a chance to stop and pickup anything.

Which leads me to the one odd quirk about this game: It puts the player in permanent auto-walk mode. As soon as I was done killing one mutant, I find myself hustling along to the next room—there's no opportunity to explore or find more ammo, health, and bucks. I guess the best way to play is either to develop super-quick reflexes so you can shoot, kill and pickup in few fast, thumb-driven moves or to learn where these objects are and get them during your next trip through the level. There are, by the way, not only three different levels to work through, but three levels of difficulty: Easy, Medium and Hard. I played exclusively on "Medium."

Learning to effectively dodge projectiles and on-coming mutants is critical. Fortunately, there's an icon dedicated to the dodge move (which results in more of a "lean" than a true "dodge"). Ignore this feature and expect to die rather quickly. When that happens, you can return to your last check-point, or simply restart the level.

Ultimately, Rage HD for the iPad looks and plays as well as any FPS trial I've ever played on a PC. The game features rich, detailed graphics, smooth animation, immersive sound, and intense gameplay. Angry Birds may be cute and addictive, but this $1.99 game is killer—in all the right ways.

About Our Expert

Lance Ulanoff

Lance Ulanoff

Former Editor in Chief

A 25-year industry veteran and award-winning journalist, Lance Ulanoff is the former Editor in Chief of PCMag.com. Lance Ulanoff has covered technology since PCs were the size of suitcases, "on line" meant "waiting" and CPU speeds were measured in single-digit megahertz. He's traveled the globe to report on a vast array of consumer and business technology. While a digital veteran, Lance spent his early years writing for newspapers and magazines. He's been online since 1996 and ran Web sites for three national publications: HomePC, Windows Magazine and PC Magazine. A graduate of Hofstra University, Lance has history with the PCMag brand that spans nearly two decades, having worked there in the early 90s and returning in 2000 to relaunch PCMag.com. In 2007 he was named Editor-in-Chief. During his tenure, Lance guided the brand to a 100% digital existence. In his capacity as Senior Vice President, Content, for Ziff Davis, Inc., Lance oversees content strategy for all of Ziff Davis' Web sites. His long-running column on PCMag.com has earned him a Bronze award from the ASBPE. Winmag.com, HomePC.com and PCMag.com have all been honored under Lance's guidance. Lance served host of PCMag's weekly podcast, PCMag Radio and makes frequent appearances on national, international, and local news programs including Fox News, the Today Show, Good Morning America, CNBC, CNN, Bloomberg TV, NY1, CNN HLN, BBC, New York's Eyewitness News, News Channel 4, and WCBS. He has also offered commentary on National Public Radio and been interviewed by newspapers and radio stations around the country. Lance has been an invited guest speaker at numerous technology conferences including Think Mobile, CEA Line Shows, Digital Life, RoboBusiness, RoboNexus, Business Foresight and Digital Media Wire's Games and Mobile Forum. Lance also posts to Twitter all day long. You can follow his tech industry activities and thoughts at http://twitter.com/LanceUlanoff

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