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Intel Powers on DG2, Its First Discrete Graphics Card for PC Gaming

During an earnings call, Intel's CEO also said the DG1 graphics card for laptops is 'shipping now and will be in systems from multiple OEMs in Q4.'

 & Michael Kan Principal Reporter

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(Credit: Intel)


Intel’s first dedicated graphics card for PC gaming is moving from the drawing board to early production.  

Intel CEO Bob Swan this week said the company is now producing initial samples of the “DG2” graphics card. “We also powered on our next-generation GPU for client DG2,” Swan said during an earnings call. “Based on our Xe high-performance gaming architecture, this product will take our discrete graphics capability of the stack into the enthusiast segment.”

Swan’s comments suggest Intel is on track to deliver the gaming graphics card in 2021. Interestingly, the company is tapping an unidentified third-party foundry to manufacture the GPU with rumors suggesting the supplier is TSMC.  

The card follows DG1, another discrete GPU — but designed for laptops that specialize in content creation, not gaming. During the call, Swan revealed the DG1 is “shipping now and will be in systems from multiple OEMs in Q4.”

Indeed, both Acer and Asus have announced two upcoming laptops that plan to use Intel’s first dedicated graphics card for laptops. And according to the vendors, the DG1’s official name is the “Iris Xe Max.”

The DG1 prototype card being shown at CES 2020.
The DG1 prototype card being shown at CES 2020.

At CES 2020 in January, Intel previewed the DG1 to journalists by showing off a prototype GPU designed for a desktop PC. The test model was a small, one-fan model, but capable of running the first-person shooter Warframe, originally released in 2013.  

Intel’s head of graphics, Raja Koduri, said the company’s plan is to build gaming graphics cards “up and down the stack,” meaning we should get various GPUs at different price points. The same cards will be capable of ray-tracing effects, for more realistic shadow and lighting in games.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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