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Apple to Remove Tens of Thousands of Games From Chinese App Store

Roughly 20,000 games are thought to be using a loophole to sell games on the App Store in China without a license, but that ends on June 30.

 & Matthew Humphries Former Senior Editor

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iOS gamers, developers, and publishers in China are set for a big shock on July 1 as an estimated 20,000 games are set to quickly disappear from the App Store.

As Bloomberg reports, every iOS game released to the Chinese market that either offers in-app purchases or requires an upfront payment to play, needs a license from government regulators. However, until now there's been a loophole which allowed these games to be published on the App Store while they waited for license approval. It seems everyone was using the loophole, even big names like Rockstar for titles including Grand Theft Auto. Next month, though, the flouting of the licensing rules comes to a crashing halt.

Apple is set to enforce the need for a license and remove any game that doesn't have one from the App Store. In total, there's about 60,000 games available for iOS in China that fall under the paid/in-app purchase rules, and roughly a third of those currently rely on the loophole. In other words, Apple is tasked with removing around 20,000 games on July 1, with June 30 being the deadline for approval. At the pace the Chinese government licenses new games, it's very unlikely the vast majority will gain approval in time, and let's face it, I'm sure many never would have.

The enforcement has been known about since February, but apparently Apple was less than clear as to how serious it was regarding enforcement. Clearly that uncertainty is now removed and iOS gamers in China should prepare themselves for much less choice in a little over a week's time.

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About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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