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Epic Wants a Mobile Version of Its Games Store on Android, iOS

CEO Tim Sweeney sees it as helping the games industry and offering an alternative ecosystem for mobile games.

 & Matthew Humphries Former Senior Editor

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When the Epic Games Store launched in 2018 it took on the behemoth of PC gaming that is Steam and survived. Now Epic is focused on repeating that success on the two major mobile platforms.

As GameSpot reports, Epic Games CEO Tim Sweeney recently gave a video interview to the website as part of the summer gaming celebration and charity effort called "Play For All." He was asked to reveal any future plans he had for the Epic Games Store, to which Sweeney responded, "We'd like to bring the [Epic Games] Store to iOS in the future, and we will bring it to Android ... We think it's a good way to help the industry [move] forward and it's another way where Epic as a game developer had built up this audience around Fortnite and learned how to operate a distribution platform on PC and Android."

The answer makes it clear the plan to bring the store to Android is much more concrete than iOS, but it leaves the question of how Epic intends to run the store on each platform. Could we see it take the form of an app available on Google Play and the App Store? Or will it be a mobile browser interface?

Back in April, Fortnite was finally made available on Google Play after Epic resisted doing so for a long time because of the 30 percent it would lose on every purchase. What changed Epic's mind was the number of disadvantages, both technical and business, that face any game attempting to operate outside of the store. With that in mind, it seems very likely that a mobile version of the Epic Games Store would be an app offered through the official stores, assuming that is, Apple and Google approve it.

Further Reading

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About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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