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The Witcher 3: Wild Hunt (for PlayStation 4)

 & Matt Sarrel Contributing Editor, PC Magazine

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The Witcher 3: Wild Hunt ($59.99) presents a gorgeous open world that sucks you in with its incredible detail and lush colors, but Geralt of Rivia's latest adventure is more than just eye candy. The Witcher 3 has a gripping storyline, intense combat, and the RPG mechanics that inspire you to improve your character until it is unbeatable. And Geralt needs to be unbeatable in order to thrive in the massive, but flawed, open world of his first PlayStation 4 adventure. (The game is also available for Xbox One and PC.)

Developer CD Projekt Red also brought us the preceding game in the series, The Witcher 2: Assassins of Kings. I enjoyed The Witcher 2, especially the way that your in-game choices influenced the story, and how the story stayed engaging no matter which shape it took; this continues into The Witcher 3. However, The Witcher 2's environments were small (especially when compared to this version), and combat was rough around the edges. I'm happy to report that The Witcher 3 is a better overall game.

It's Freaking Huge
The open world is enormous. It's split into several distinct regions, and all are sinister. This is a world that suffers from perpetual war, rape, and pillaging. If the people aren't suffering at the hands of man, then they're being hunted, tortured, and eaten alive by the monsters that populate the land. The feeling of dread that permeates the land will get to you. I found myself anxiously wondering what would go wrong next, where the next bit of danger would spring from. Yet, I also found myself admiring the idyllic scenes of bucolic beauty and enjoying the relaxing comfort provided by the little villages.

The world is beautiful, and the day and night cycle shows this off very well. Numerous times I've galloped up the side of a mountain just to watch the sunset. These may be the best sunsets that I've seen on the PlayStation 4. And yes, I said gallop. Geralt's horse,

A Full Combat System

Geralt must combine swordplay, Signs (magic), and alchemy to defeat powerful monsters.

Notice Boards

Witchers get their latest jobs as monster bounty hunters from the notice boards scattered throughout the towns and villages.

War Torn Landscape

The Witcher 3 is not for the faint of heart. There are bloody, eviscerated bodies strewn across the landscape. This is indeed a dark world.

Enjoying Village Life

A serene scene like this is in stark contrast to the countryside where peasants are terrorized by gangs of thieves and monsters. Enjoy the peace while you can.

A Dark Land Inhabited by Even Darker Souls

The environment is so dark and detailed that horrific monsters don't even look out of place as you explore.

About Our Expert

Matt Sarrel

Matt Sarrel

Contributing Editor, PC Magazine

Matthew David Sarrel is Executive Director of Sarrel Group, an editorial services, product test lab, and information technology consulting company. Mr. Sarrel is also a technical writer, game/product reviewer, and contributing editor for PC Magazine. Previously, Mr. Sarrel was a technical director for PC Magazine Labs, where he led all testing conducted by the Applications, Enterprise and Development Software, OS and Utilities, Network Infrastructure and Wireless LAN teams. Prior to joining PC Magazine, Mr. Sarrel served as Vice President of Engineering and IS Manager at two Internet startups. Prior to his experiences in the world of Internet startups, Mr. Sarrel spent almost 10 years providing IT solutions in medical research settings, beginning his career as a network administrator and ultimately serving as Director of IT for the New Jersey Medical School National Tuberculosis Center and CIO for the HIV Educational Exchange for Healthcare Workers in Vietnam project. Mr. Sarrel has earned a BA (History) from Cornell University, an MPH (Epidemiology) from Columbia University, and is also a Certified Information Systems Security Professional (CISSP).

Mr. Sarrel has written for and spoken to numerous international audiences about information technology and information security. He participated as an expert in two Federal Trade Commission workshops, one about spam in 2003 and one about spyware in 2004.

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