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Oculus Rift Development Kit 2 (DK2)

 & Will Greenwald Principal Writer, Consumer Electronics

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The Oculus Rift DK2 delivers believable virtual reality, and is an across-the-board upgrade from the original Rift, but it's still not ready for consumers (and doesn't claim to be). - Oculus Rift Development Kit 2 (DK2)

The Bottom Line

The Oculus Rift DK2 delivers believable virtual reality, and is an across-the-board upgrade from the original Rift, but it's still not ready for consumers (and doesn't claim to be).
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Pros & Cons

    • Higher-resolution, lower-latency display.
    • Optical head tracking improves accuracy.
    • Sleeker design.
    • Easier to connect to PCs.
    • Relies on developer community to make content.
    • Demos that work on the first Oculus Rift need to be recompiled.

Oculus VR has been trying to bring virtual reality to the masses for a few years, but that crucial part where the technology reaches the masses still hasn't happened. The Oculus Rift Development Kit we looked at last year impressed us with its affordability and functionality, but it wasn't ready or intended for consumers. The $350 Oculus Rift Development Kit 2 (DK2) tweaks the original's design and drastically upgrades its display and motion tracking with higher resolution, lower latency, and a separate camera that follows the headset, all for just $50 more than the previous version. It's an impressive upgrade that shows a lot of potential, but we're still at least one generation away from seeing an Oculus Rift that we'd recommend you buy.

Design
The DK2 looks sleeker and more streamlined than the original Oculus Rift, with a slightly curved profile that lacks the blocky protrusions of the previous headset that screamed "This is a phablet inside a Tupperware." It's about an inch wider and deeper than the first Rift, at 7.2 by 3.8 by 5 inches (HWD), and weighs a slightly chunkier 14.7 ounces. The DK2 lacks the separate, wired control box of the original Rift, however, so both displays actually weigh the same 1 pound, 2 ounces with all cables and controls included.

Two wires run up from the forehead panel of the DK2 and meet in a single, cloth-covered, tangle-free cable looped through the elastic straps that secure the display to your head. The cable is a solid six feet long and changes at a small in-line box near the end back into a pair of foot-long USB and HDMI cables, which both power the headset and connect it to the computer. The box also has a 3.5mm port for syncing with the included camera, as well as a power adapter port. The power adapter isn't needed for the headset itself, which gets enough electricity from the USB connection. Instead, it powers a USB port hidden (along with another 3.5mm port) behind a rubber door on the headset. It lets the DK2 power accessories, instead of using even more of the connected computer's USB ports.

Oculus Rift DK2

Final Thoughts

The Oculus Rift DK2 delivers believable virtual reality, and is an across-the-board upgrade from the original Rift, but it's still not ready for consumers (and doesn't claim to be). - Oculus Rift Development Kit 2 (DK2)

Oculus Rift Development Kit 2 (DK2)

None

The Oculus Rift DK2 delivers believable virtual reality, and is an across-the-board upgrade from the original Rift, but it's still not ready for consumers (and doesn't claim to be).

Get It Now
Best Deal£89

Buy It Now

£89

About Our Expert

Will Greenwald

Will Greenwald

Principal Writer, Consumer Electronics

My Experience

I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.

The Technology I Use

Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs. 

For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.

When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.

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