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Sony Inzone Mouse-A

 & Zackery Cuevas Writer, Hardware

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

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Sony Inzone Mouse-A - Sony Inzone Mouse-A
4.0 Excellent

The Bottom Line

Sony's gaming-mouse debut, the Inzone Mouse-A is a no-frills, competition-ready device that nails the esports essentials. It's pricey, however, and geared just toward Windows 11.

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Pros & Cons

    • Lightweight and comfortable
    • Satisfying click action
    • High polling rate (8,000Hz) supported both when wired, and wireless with dongle
    • Pricey
    • Inzone Hub software is buggy on Windows 10

Sony Inzone Mouse-A Specs

Hand Orientation Right-Handed
Interface USB Wired
Number of Buttons 5
Power Source Internal Battery
Sensor Maker and Model PAW 3950IZ
Sensor Maximum Resolution 30000
Warranty (Parts and Labor) 1
Weight 1.7

Sony’s Inzone PC-gaming product line started with monitors and gaming headsets, and has recently expanded to include keyboards and mice. When it comes to esports keyboards, the Inzone KBD-H75 is a worthy tool and our top pick for hard-core gamers, so we were eager to see if the new Inzone companion mouse would be, too. Simply called the Inzone Mouse-A ($149), Sony’s first esports mouse packs a punch, with an ultra-lightweight body, an 8,000Hz maximum polling rate, and a precise sensor tailored for competitive play. The price excludes casual gamers, but the Inzone Mouse-A is an excellent first attempt and a solid alternative to the Editors' Choice-winning Razer DeathAdder V4 Pro for esports fanatics who want the basics.

Design: Stealth Styling, With a Pro Edge

The Inzone Mouse-A keeps things simple. Draped in all black, the mouse measures 1.6 by 2.5 by 4.7 inches and weighs just 1.7 ounces—a hair smaller than Razer's DeathAdder V4 Pro and DeathAdder V3 HyperSpeed. When compared with the DeathAdder V4 Pro, the difference is slight but noticeable. What's more, unlike the DeathAdder V4 Pro, which feels almost hollow in your hand, the Mouse-A feels like its weight is concentrated at the center.

(Credit: Joseph Maldonado)

The mouse is perfect for palm-grip players like me. My thumbs line up perfectly with the two side buttons, and in testing, I found that each click was satisfying—an absolute must if you're planning on keeping the mouse for several years. The click feel was one of my issues with the DeathAdder V4 Pro, and that’s not an issue here. 

The scroll wheel offers tactile feedback on every notch, though I wish the wheel were slightly more textured. Turning the mouse over, you’ll find two PTFE feet at both ends, as well as a power button and the mouse’s sensor, a customized version of the PAW 3950. The sensor handles up to 70Gs of acceleration and has a sensitivity of up to 30,000 dots per inch (DPI).

(Credit: Joseph Maldonado)

The sensitivity maximum actually took me by surprise. Even though the max is probably more than most gamers need, it's still low relative to other recent esports mice. In fact, we've seen plenty of competition-ready mice—such as the Asus ROG Keris II Ace and the Razer DeathAdder V4 Pro—offer 40,000dpi or more. My guess is that the folks at Sony thought that most people generally don't tap into those dramatically high DPIs. Considering Sony worked closely with esports team Fnatic, there might be some truth to this.

However, Sony doesn’t skimp on the polling rate—the speed at which your device sends inputs to your PC—which peaks at 8,000Hz. A rate of 1,000Hz means that information is sent once every millisecond (ms). At 8,000Hz, you’re looking at once every 0.125ms.

(Credit: Joseph Maldonado)

The mouse can reach this polling rate wired or wirelessly, the latter if you use the included Inzone dongle. While it's not as visually slick as Razer’s redesigned wireless dongle, Sony's offering is not too shabby. It takes up little space on the desk and can easily slip into a bag or pocket. Note that the Mouse-A has no Bluetooth option. This is expected, though, considering the target audience: Bluetooth connections are prone to interference in crowded spaces, and competitive players won’t tolerate even the slightest hint of input lag.

The Mouse-A offers up to 90 hours of battery life. Sony doesn’t specify how polling rates affect battery life, but we assume that higher rates will drain the battery faster. It takes an hour and a half to charge to 100%, though Sony says a five-minute quick charge will deliver at least 10 hours of play.

Software: A Playground Tuned for Windows 11

Like the KBD-H75 keyboard, the Mouse-A can be customized with the Inzone Hub software utility. You can activate features like Angle Snap—which helps correct accidental shaking—and Motion Sync—which improves mouse control stability—as well as customize lift-off distance and DPI sensitivity. There's not much else on offer here, other than the ability to create profiles tailored to specific games.

(Credit: Sony/PCMag)

Note, though: On a Windows 10 PC I used, Inzone Hub kept crashing as I was editing settings, just like it did with the KBD-H75. Switching to a Windows 11 machine from a Windows 10 model cleared up the issue. Sony says it will no longer support the Windows 10 version of Inzone Hub going forward.

(Credit: Joseph Maldonado)

Overall, pairing the Mouse-A with the KBD-H75 made me feel competition-ready, especially in games like Marvel Rivals; the mouse glided effortlessly along different surfaces. Any mouse pad will do, but Sony offers two different pads to complement the Mouse-A. The Inzone Mat-F is expressly designed for FPS games, while the Mat-D is a speed-focused design for battle royale-type games. The big difference between the two is the friction of the mat and the thickness of the cushion. Each pad will set you back $59.99.

Final Thoughts

Sony Inzone Mouse-A - Sony Inzone Mouse-A

Sony Inzone Mouse-A

4.0 Excellent

Sony's gaming-mouse debut, the Inzone Mouse-A is a no-frills, competition-ready device that nails the esports essentials. It's pricey, however, and geared just toward Windows 11.

Get It Now

Buy It Now

About Our Expert

Zackery Cuevas

Zackery Cuevas

Writer, Hardware

My Experience

I’m a PCMag reviewer and ISF-certified TV calibrator focused on computer accessories, laptops, gaming monitors, and video games. I’ve been writing, playing, and complaining about games for as long as I remember, but it wasn’t until recently that I’ve been able to shout my opinions directly at a larger audience. My work has appeared on iMore, Windows Central, Android Central, and TWICE, and I have a diverse portfolio of editing work under my belt from my time spent at Scholastic and Oxford University Press. I also have a few book-author credits under my belt—I’ve contributed to the sci-fi anthology Under New Suns, and I’ve even written a Peppa Pig book.

The Technology I Use

My rig consists of an Intel Core i7-10700K processor, a GeForce RTX 3060 graphics card, and 16GB of DDR4 RAM. I also use an Alienware AW3225QF 4K QD-OLED monitor, a SteelSeries Apex Pro Mechanical Gaming Keyboard, and a Razer Basilisk V3 Pro 35K mouse. For work, I use the Razer BlackWidow V4 Pro 75% keyboard and the Logitech MX Master 3S mouse. When I’m not on my main computer, you’ll find me cycling among my Nintendo Switch 2, PlayStation 5, and Xbox Series X.

In addition to my physical gear, I use Google Drive heavily to keep track of all my writing and Dungeons & Dragons campaigns. I’m an iPhone user, but aside from my Powerbeats Pro Wireless Earbuds, I’ve largely avoided being sucked too deeply into Apple’s ecosystem (at least right now). I do my best to remain platform-agnostic.

That said, I’ve been a Nintendo fanboy since the N64, though my first console was the Sega Genesis. I love retro gaming and own a wide variety of classic consoles, including a Nintendo Entertainment System, a Super Nintendo, a GameCube, a Wii, multiple older PlayStations (1, 2, and 3), an Xbox 360, and a Sega Dreamcast.

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