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New Sony Patent Turns Virtual Reality Into a Spectator Sport

Only one person can wear the PSVR headset, but Sony wants other people making decisions to impact gameplay.

 & Matthew Humphries Former Senior Editor

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A new patent has appeared on the US Patent and Trademark Office website detailing how Sony could make virtual reality on PlayStation into a spectator sport.

As IGN reports, the patent is titled, "Integrating Audience Participation Content into Virtual Reality Content." It details a system where the person wearing the PSVR headset can be helped or hindered by other people interacting with the game via "spectator devices," which could mean Dual Sense/DualShock controllers, or mobile devices such as a smartphone or tablet.

The example sketch in the patent shows spectators selecting which type of weapon to gift the player in game, with the choices being a sword, monster, or soup ladle. Depending on how mischievous the spectators are, their friend may be going into virtual reality battle relying on a soup ladle to defend themselves.

Opening up virtual reality to multiple local players working cooperatively, and without need of expensive extra headsets, is certainly a positive move as long as it's fun. However, for now this is just a patent and therefore an idea yet to be implemented. Perhaps it's a feature Sony is considering to ship alongisde PSVR 2 when that eventually appears.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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