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Google to Ship Hyper-Realistic 'Project Starline' Video-Call System in 2025

The tech giant partners with HP to commercialize Project Starline, which it says produces 'better attentiveness, memory recall, and an overall sense of presence' in meetings.

 & Michael Kan Principal Reporter

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It’s taken years, but Google plans on finally commercializing its hyper-realistic video-conferencing technology in 2025. 

Google today provided an update on Project Starline, which uses 3D imaging to make video calls feel more like in-person interactions. Google now says it’s preparing to partner with HP on the technology, which will work with Google Meet and third-party provider Zoom

"Today we're excited to share that we’re bringing the technology out of the lab with a focus on connecting distributed teams and individuals in the workplace,” Google says in a blog post

The statement suggests Google is focused on selling the technology to offices rather than individual consumers. That’s because the technology seems fairly expensive and requires high-resolution cameras and custom sensors. It works by creating a 3D model of the speaker and then projecting the video call over a custom panel, which can render light rays as if they exist in a three-dimensional space.

The results create the illusion that you’re talking to someone face-to-face. After debuting the technology in 2021, Google began trialing the system at select offices with partners such as T-Mobile, Salesforce, and WeWork in 2022.  

The company has since concluded that Project Starline outperforms traditional video calls. "After thousands of hours of testing across Google offices and with enterprise partners, we found that meetings in Starline feel more like being in the same room instead of traditional video calls," the company says. “This leads to better attentiveness, memory recall, and an overall sense of presence. In Starline, people act like they’re in-person, not thousands of miles apart."

There’s no word on how much Project Starlink will cost. But in partnering with HP, Google cites Poly, the PC maker’s video-conferencing equipment business. The company will probably talk more about Project Starline at Google I/O, which starts tomorrow. Stay tuned for our coverage.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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