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Samsung's Flagship S95H OLED TV Lets You Choose to Go Wireless

The S95H is the first Samsung TV to offer optional wireless video, giving you the elegant flexibility of tucking your video sources in a cabinet 30 feet away, while still retaining HDMI ports for low-input-lag gaming.

 & Will Greenwald Principal Writer, Consumer Electronics

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LAS VEGAS—Among the new TVs Samsung is showing off at CES 2026, one of the most intriguing is a model it’s been fairly quiet about. Winner of our Best TV category at CES, The S95H is Samsung’s newest flagship OLED TV and the successor to last year’s excellent S95F, and it introduces some potentially game-changing new features. Despite this, it was almost hidden under the bigger, louder announcements around the company’s broad AI projects and upcoming micro-RGB TVs like the 130-inch model already announced in December.

The biggest feature that caught my eye with the S95H is its ability to optionally function wirelessly, receiving video signals from a separate Wireless One Connect box to which your Blu-ray player, set-top box, and other video source devices are connected, so all you have to worry about is a single thin power cable running to the screen. The “optionally” part is the big deal here, because wireless TVs aren’t new; Samsung has used Wireless One Connect before in models like last year’s The Frame Pro and the 8K QN990F, and LG has also offered wireless TVs, including the flagship W6 OLED it also just announced at CES. Unlike those TVs that ship with wireless boxes, the S95H will have it available as an extra purchase, while still keeping HDMI ports and other connections on the TV proper.

Samsung Wireless One Connect box and a receiver module
(Credit: Will Greenwald)

Wireless TV connections are ideal for keeping your home theater elegant and your view free of wires, but they have drawbacks. Specifically, they can significantly increase input lag compared with wired HDMI connections, which is a big problem for video games. I was able to measure latency on pre-release versions of the QN990F and The Frame Pro last year, alongside several other Samsung TVs. The numbers I saw on the wireless models were unacceptably high. The Wireless One Connect-equipped TVs exhibited input lag of about 24 milliseconds with a 1080p120 signal and 37 milliseconds with a 4K60 signal, or around three full frames in each case. The other TVs had input lag of less than a frame with both signals. Those extra frames can be killers, especially in fighting games and first-person shooters.

The S95H is the first TV I’ve seen that ships with a first-party option to work wirelessly, yet still allows you to use a direct HDMI connection to minimize latency. And, if you have tons of sources, you can use direct connections and the Wireless One Connect box to plug in up to eight HDMI devices simultaneously. 

The new TV's design is also a big change from the S95F. It abandons the bezel-free look of its predecessor and many other high-end TVs, instead featuring a distinct all-metal bezel that resembles a picture frame. With Samsung’s Zero Gap Wall Mount, it can be put on the wall like a picture, or like the aforementioned The Frame Pro. In fact, that’s how Samsung displayed the S95H at its announcement event, alongside The Frame Pro and the wired The Frame as a TV meant to show off art from the Samsung Art Store when not in use.

Keeping a single picture on-screen for an extended period can be a problem for OLED TVs, which can suffer from burn-in, permanently leaving a ghost image of that picture on the panel. That’s where the other notable aspect of the S95H comes in, though it isn’t necessarily in the TV’s specs. According to a Samsung representative at the announcement event, the S95H has some new anti-burn-in features to make it safer to show off your favorite art when you aren’t watching TV.

On the pure picture side, Samsung says the S95H is 35% brighter than the S95F, which was already very bright for an OLED TV. It also boasts a variable refresh rate up to 165Hz and features AMD FreeSync Premium Pro and Nvidia G-Sync for gaming. Samsung isn't claiming it can cover the full BT.2020 color space like it says its Micro RGB TVs can, but it should still be very colorful; the S95F exceeded the narrower (but still wide) DCI-P3 digital cinema color space with admirable accuracy in my tests last year.

Samsung's 130-inch Micro RGB TV, the centerpiece of its CES presentation suite
(Credit: Will Greenwald)

Pricing and availability for Samsung's new TVs haven’t been announced yet, but the S95H will likely be priced similarly to the S95F. which launched at about $3,200 for 65 inches. The Micro RGB TV models are a bigger question, as the new technology is quite expensive—the first Micro RGB TV Samsung launched last year was only available in a 116-inch version for $30,000.

About Our Expert

Will Greenwald

Will Greenwald

Principal Writer, Consumer Electronics

My Experience

I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified home theater technician, I've served as a CES Innovation Awards judge, and while Bandai hasn’t officially certified me, I’m also proficient at building Gundam plastic models up to MG-class. I also enjoy genre fiction writing, and my urban fantasy novel, Alex Norton, Paranormal Technical Support, is currently available on Amazon.

The Technology I Use

Where to start? I have a standard IT-issued Lenovo Thinkpad for writing and editing, supplemented with an iPad Air and an 8Bitdo Retro Keyboard when I want to write on the go. I also have a Lenovo Legion Go as a platform for running Portrait Displays’ Calman software and controlling the Klein K-10A colorimeter, Murideo SIX-G signal generator, and Leo Bodnar 4K Video Signal Lag Tester I use for testing TVs. 

For gaming, I use a Nintendo Switch 2, PlayStation 5, and Xbox Series X, and a GeForce 5080-equipped MSI gaming laptop. I like collecting retro games as well, and have an Analogue Pocket and a ton of classic consoles and portables. Photography is another interest, and I use a Sony A7 IV when I’m shooting products and events, and a Fujifilm X-Pro3 for my own attempts at visual creativity. And for reading and writing, I’ve become partial to the Kobo Sage for books and the ReMarkable 2 with Type Folio.

When it comes to phones and tablets, I’m pretty platform-agnostic. I use a Google Pixel 8 for my phone and an iPad Air for a tablet. Android, iOS, and iPadOS are all totally fine, but I need a Windows PC. MacOS just isn’t for me.

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