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PlayStation 5 Dev Kits Really Are V-Shaped

Sony designed them that way to allow the cooling to work when they are stacked.

 & Matthew Humphries Former Senior Editor

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There have been a lot of rumors lately suggesting Sony's PlayStation 5 development kits are an unusual V-shape design. It turns out the rumors are true and there's a very good reason for the bizarre casing.

As Eurogamer reports, a tweet was posted to The Drunk Cat? account on Saturday including a photo of the PS5 dev kits. The photo was later confirmed as being real by Tom Warren, senior editor at The Verge. You can see the photo in the tweet below:

Development kits come in all shapes and sizes, with very early ones looking much like a typical desktop PC. The PS5 dev kit is different, though, and it's because of the cooling system being used.

Sony wanted to offer developers the ability to stack the games console for stress testing across multiple machines. Stacking lots of consoles on top of each other creates a lot of heat, so Sony added the V-shape case to house the cooling system above the components. When the kits are stacked, the cooling still works because the vents on the side remain uncovered and the V-shape allows cool air to easily be sucked in one side and hot air ejected out the other.

The controller in the photo looks like a DualShock 4 to me rather than the DualShock 5 we recently saw in a patent. The two boxes in the background are PS4 and PS4 Pro dev kits, which look to have a much more retro case design.

Don't worry though, just as the PS4 received a consumer-friendly case design, so will the PS5. The V-shape case will be gone before the launch late next year and we should probably expect another little black box, albeit with a lot more performance inside.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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