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Stop the Revisionist History: The PlayStation Vita Was Never Good

Sony has made plenty of quality PlayStation consoles over the years, but anyone who still insists the Vita was one of them is only fooling themselves.

 & Jordan Minor Principal Writer, Software

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It’s a great time to be a handheld gamer. Right now, you have an impressive amount of options if you want to take your games on the go. For years, the Nintendo Switch provided console-quality games that can be played on a TV or in handheld mode. The Steam Deck grants that same flexibility to your PC gaming library. The Analogue Pocket breathes new life into classic Game Boy cartridges, while the Playdate offers intriguing indie games and a crank-based control scheme. Take your pick!

So why are there people in 2022 still seriously pining after the notorious flop known as the PlayStation Vita? Why is there this weird growing affection, this sense of nostalgia for nothing? Sales success, or lack thereof, absolutely does not directly determine the quality of a product. Plenty of bad things sell well, while great things languish. Still, a decade after Vita's launch, it’s more clear than ever that the little handheld that couldn’t wasn’t hip or underrated. We must face the reality that the PlayStation Vita was simply never good. 


A Pretty Face

In 2012, there were plenty of reasons to believe the PlayStation Vita had a bright life ahead of it. Vita means life! While the PlayStation Portable didn’t topple the gargantuan Nintendo DS, Sony’s first handheld was a nifty, little machine that sold well and had plenty of great games. Remember Lumines and Metal Gear Solid: Peace Walker? If Sony were to learn the right lessons and build on that momentum, the next-gen PSP would fly high.

About Our Expert

Jordan Minor

Jordan Minor

Principal Writer, Software

My PCMag career began in 2013 as an intern. Now, I'm a senior writer, using the skills I acquired at Northwestern University to write about dating apps, meal kits, programming software, website builders, video streaming services, and video games. I was previously a senior editor at Geek.com and have written for The A.V. Club, Kotaku, and Paste Magazine. I'm the author of the gaming history book Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977, and the reason everything you know about Street Sharks is a lie.

The Technology I Use

I use the newest Android and iOS smartphones for testing, but I currently use an iPhone 14 as my personal phone. I just hate that we gave up headphone jacks.

I've always favored gaming laptops over desktops. On that note, I have a 16-inch HP Envy with an Intel Core i9-13900H CPU and Nvidia GeForce RTX 4060 GPU. No matter what machine I’m working on, an alarming amount of my personal and professional life revolves around cloud-synced Google Drive files.

For food subscriptions, my household sticks with CookUnity and HelloFresh for meals. Video streaming is a bit more complicated. While there are too many services to list, we're subscribed to most of the major ones. These days, I find myself drawn to HBO Max's movies and shows, as well as Peacock's reality trash.

I've been a lifelong Nintendo fan, and I sincerely believe the Nintendo Switch will go down as one of the best gaming consoles of all time. It has an unbelievable library of new and old games from Nintendo and third-party companies. The handheld/console hybrid approach makes playing games so much more flexible, a legacy that continues with the Nintendo Switch 2 and Valve’s Steam Deck.

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