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Hackers Hit Riot Games, Forcing It to Halt Game Updates

The company's investigation has so far uncovered no evidence that the hackers stole user information from the developer of League of Legends and Valorant.

 & Michael Kan Principal Reporter

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UPDATE 1/24: Riot Games says it lost the source code to the multiplayer title League of Legends and TeamFight Tactics, as well as the computer code for a “legacy anticheat platform."

Original Story:
Riot Games, the developer of League of Legends and Valorant, suffered a hack last week that’s forcing the company to delay game updates. 

The hacker infiltrated the company’s development systems through a “social engineering attack,” Riot Games tweeted. That means the culprits likely tricked an employee into either giving up their corporate login information or installing malware on their computer to achieve access. 

The good news is that Riot Games has so far uncovered no evidence that user data was compromised during the intrusion. “We don’t have all the answers right now, but we wanted to communicate early and let you know there is no indication that player data or personal information was obtained,” the company said.

However, the intrusion did disrupt the company’s ability to release game updates. “While our teams are working hard on a fix, we expect this to impact our upcoming patch cadence across multiple games,” the studio said. 

This includes potentially delaying the upcoming 13.2 patch for League of Legends, which was supposed to roll out on Wednesday. In a separate Twitter post, Riot Games noted: “The League team is working to stretch the limits of what we can hotfix in order to deliver the majority of the planned and tested balance changes on time still.”

Studio head Andrei van Roon added: “Nothing that would have been in 13.2 will be canceled, we might just have to move things that can't be hotfixed (e.g. art changes) to a later date instead.”

Riot Games, which is owned by Chinese company Tencent, didn't respond to a request for comment, making the full scope of the intrusion unclear. But the need to pause game patches suggests the developer is still getting a handle on which internal systems were accessed and potentially manipulated. It could also mean the hacker encrypted some systems using ransomware.

In recent months, game developers have experienced their fair share of data breaches. Last July, Elden Ring’s publisher Bandai Namco suffered a ransomware hack. Then in September, Rockstar Games experienced its own intrusion that led the culprit to leak details about the upcoming Grand Theft Auto 6 game.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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