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Toyota Teaches Robots to Deal With Transparent and Reflective Objects

Picking up a glass or wiping a transparent surface is really confusing for most robots.

 & Matthew Humphries Former Senior Editor

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The most common robot found in homes today is probably a robot vacuum, but in the future we could see robots in control of most household chores. They need to understand how to deal with transparent objectd first, though, and Toyota just solved that problem.

The Toyota Research Institute (TRI) has just unveiled a new robotics system that's focused on "solving complex tasks in home environments." The main problem TRI managed to overcome was allowing robots to interact with transparent and reflective objects, be that a clear glass tumbler or a glass surface such as a table or window. But how did they do it?

"To overcome this, TRI roboticists developed a novel training method to perceive the 3D geometry of the scene while also detecting objects and surfaces," said Max Bajracharya, vice president of robotics at TRI. "This combination enables researchers to use large amounts of synthetic data to train the system."

The robots rely on synthetic data "to recreate and learn from past failures," which should mean they continue to improve the more they are used. This is especially important for consumer robots because, as Bajracharya points out, "Training robots to understand how to operate in home environments poses special challenges because of the diversity and complexity of our homes where small tasks can add up to big challenges."

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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