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Original Witcher Game Will Be Remade With Unreal Engine 5

CD Projekt Red is tapping Polish game studio Fool's Theory to create the remake.

 & Michael Kan Principal Reporter

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If you missed out on the first Witcher game from 2007, it’s coming back through a remake that’ll feature up-to-date graphics using Unreal Engine 5. 

Developer CD Projekt Red announced the project today; it was previously code-named “Canis Majoris,” and briefly mentioned in the company’s investor presentation earlier this month. 

“The Witcher is where it all started for us, for CD Projekt Red,” said studio head Adam Badowski. “It was the first game we made, ever, and it was a big moment for us then. Going back to this place and remaking the game for the next generation of gamers to experience it feels just as big, if not bigger.”

Using Unreal Engine 5 promises to upgrade the fantasy RPG with photorealistic graphics and effects when the original game looks fairly dated by today’s standards. 

However, CD Projekt Red already has its hands full developing a whole slate of sequel games for The Witcher franchise and Cyberpunk 2077. So the company is tapping an outside studio to help it develop the remake. 

“The game is currently in the early stages of development at the Polish studio Fool’s Theory, where veteran Witcher series staff are involved. We, as CD Projekt Red, are providing full creative supervision,” the company said. 

According to its website, Fool’s Theory has already been helping Larian Studios create the upcoming Baldur’s Gate III with gameplay and tools programming support. 

It doesn’t look like the Witcher remake will arrive anytime soon though. “We want to do this right, so please be patient—it's gonna be a while until we can share more details,” CD Projekt Red’s official account for The Witcher franchise said on Twitter.  

For fans hoping for something new, the company is also planning another trilogy of Witcher games, which CD Projekt Red is aiming to deliver over an ambitious six-year period. These games will also be built with Unreal Engine 5.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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