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Google Forces Android Games With Loot Box to Disclose Odds

Google is also moving to stamp out depictions of nudity in Google Play Android apps, including a ban on 'content that is lewd or profane.'

 & Michael Kan Principal Reporter

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Google is cracking down on loot boxes and sexual content in Android apps.

Games must now "clearly disclose the odds" a loot box will contain a desired virtual item, according to revisions made to the Google Play Store's policies. So if the odds are indeed 0.1 percent, buyers will actually know, and probably rethink their purchase.

On sexual content, Google added more examples of what it will allow. The old policy only named "sexually explicitly content, such as pornography" as a problem. But now the company is specifically calling out nudity as a violation.

"Depictions of nudity in which the subject is nude or minimally clothed, and where the clothing would not be acceptable in an appropriate public context" is no longer allowed. Animations and illustrations of sex acts or sexually suggestive poses will also trigger a takedown.

One line in the policy simply states that "content that is lewd or profane" constitutes a violation. However, app developers can include nudity when it's meant for "educational, documentary, scientific, or artistic" purposes, and is not gratuitous.

On the hate speech front, Google's policy remains the same. But the company has included examples of the common violations it sees. This includes apps that compile "assertions" intended to prove a group is "inhuman, inferior, or worthy of being hated." Apps that contain "theories" about a group possessing negative characteristics are also not allowed.

The changes, first noted by Android Police, arrive as US Senator Josh Hawley (R-Missouri) has introduced legislation to ban loot boxes in video games directed at children over claims they can promote addiction. "This is a step in the right direction, but Google should force video game companies to keep slot machines out of the hands of children altogether," Hawley tweeted in response to the news.

In December 2017, Apple instituted the same rule for loot boxes, and began forcing developers on the company's App Store to disclose the odds on loot box drop rates. However, some gamers have complained developers can still skirt the rules.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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