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Nvidia's AI Creates Artificial Human Faces from Celebrity Photos

Nvidia researchers used an AI algorithm known as a generative adversarial networks to create photo-realistic images.

 & Michael Kan Principal Reporter

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Nvidia has found a novel (or creepy) way of generating photo-quality human faces. The graphics company used artificial intelligence to construct them out of celebrity images, and the results can be quite convincing.

Researchers at the company posted a video, which you can watch below, showing the vast collection of the synthesized human faces. Many look no different from photos of real people.

To create the images, Nvidia researchers used an AI algorithm called generative adversarial networks or GANs, according to a paper published last Friday.

A GAN essentially uses two neural networks, which are computing systems modeled on how biological brains actually work. Then it pits them against each other to complete a certain goal.

For the Nvidia project, one neural network was devoted to generating the life-like images. The other network acted as a critic; it flagged which photos were accurate or not. As more images were judged between good and bad, the GAN fine-tuned its approach.

It's not the first time GANs have been used to produce synthetic realistic photos. However, the Nvidia researchers found a way to improve the AI algorithm to create more detailed images.

Nvidia's approach used the GAN to first produce a low resolution image at 4-by-4 pixels. From there, it proceeded to build off that image, by adding more details, but at progressively higher image resolutions. That allowed the GAN to create what at first looks like a blurry square into a photo realistic image at 1024-by-1024 pixels.

Nvidia s-Model AI

Nvidia's algorithm pulled from a library of 30,000 images. The GAN worked for 20 days and relied on a single Nvidia Tesla P100 GPU, a chip used in supercomputing data centers.

Although the Nvidia researcher wrote that their new approach can produce "images of unprecedented quality," it still isn't perfect. Not all the images appeared accurate. Some had odd-looking necks, or mishapen chins and foreheads.

The researchers wrote that the algorithm will have trouble deciding between when an object should be rendered curved or straight. Images created at even higher pixel resolution will also look more fake. But it might not be long before computers programs know how to accurately produce convincing human images.

"There is also room for improvement in the micro-structure of the images," the researchers added. "That said, we feel that convincing realism may now be within reach."

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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