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Switch Cloud Saves Deleted 180 Days After a Subscription Lapses

The Switch Online subscription may be cheap compared to other consoles, but if you let it lapse don't expect your save data to hang around for very long. Nintendo deletes it after six months.

 & Matthew Humphries Former Senior Editor

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At $19.99 a year, the Switch Online subscription isn't exactly expensive. In return for your money you gain access to a growing list of classic NES games, full access to online multiplayer in games, and a secure backup of your save data thanks to cloud saves. However, those save backups are only secure as long as you continue to subscribe.

As IGN reports, initially Nintendo stated that in order for cloud saves to remain available an active Switch Online subscription was required. That suggested a lapsed account would see the save data instantly deleted. The situation has since been clarified, with Nintendo now stating that cloud saves will be kept for 180 days after a subscription ends.

By offering a six month period to re-subscribe, Nintendo is allowing some breathing room. However, if you do lapse and have no intention of re-subscribing, you can't access the cloud saves during the six month period. To do so, you need to re-subscribe, which is fair enough in my opinion.

If your main reason for subscribing is to take advantage of the cloud saves, be aware that some games will not be able to use them. Nintendo already confirmed that Splatoon 2, Pokemon Let's Go Eevee & Pikachu, Dark Souls Remastered, Dead Cells, FIFA 19, and NBA 2K19 won't save to the cloud.

The reason for this is because it would enable cheating in any game that allows items to be traded between players, or has online multiplayer ranking. Cloud saves would let players revert back to a previous state in those situations. There are better solutions to this problem, but Nintendo isn't adopting them for now.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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