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Google Stadia Cloud Gaming Expands to Non-Pixel Android Phones

Starting on Thursday, Feb. 20, Stadia will expand beyond the Pixel lineup to support 19 other Android smartphones, including the recently announced Samsung Galaxy S20 models.

 & Michael Kan Principal Reporter

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Google’s cloud gaming service Stadia is finally arriving on more Android smartphones, including the latest Samsung Galaxy devices.

Currently, you can only stream games with Stadia on Google Pixel 2, 3, 3a, and 4 devices. But starting on Thursday, Feb. 20, support will expand to 19 other Android smartphones, including the recently announced Samsung Galaxy S20 models. Here’s the complete list:

  • Samsung Galaxy S8
  • Samsung Galaxy S8+
  • Samsung Galaxy S8 Active
  • Samsung Galaxy Note 8
  • Samsung Galaxy S9
  • Samsung Galaxy S9+
  • Samsung Galaxy Note 9
  • Samsung Galaxy S10
  • Samsung Galaxy S10e
  • Samsung Galaxy S10+
  • Samsung Galaxy Note10
  • Samsung Galaxy Note 10+
  • Samsung Galaxy S20
  • Samsung Galaxy S20+
  • Samsung Galaxy S20 Ultra
  • Razer Phone
  • Razer Phone 2
  • Asus ROG Phone
  • Asus ROG Phone II

The expanded support will help Stadia subscribers get more out of the fledgling service, which lets you stream games to laptops and desktops on the Chrome browser. You can also access the experience on a TV connected to a Google Chromecast Ultra dongle.



The big question is when Stadia will arrive on the iPhone. So far, Google has been recruiting users to test out Stadia on iOS devices; according to SlashGear, a small-scale beta launch may occur in the second quarter.

To join Stadia, you’ll have to pay $129, which will give you three months of access, a controller, and a Chromecast Ultra dongle. But Google plans to eventually offer the service in two tiers: a free option that offers streams at 1080p, and a $9.99-per-month Stadia Pro subscription, which upgrades the resolution to 4K and offers other perks.

However, the biggest stumbling block facing Stadia is how you have no way to transfer games you already own to the new service. Instead, you’ll have to buy them again, often at the full price. On the plus side, you’ll be able to enjoy the games without needing to own the actual gaming hardware. All you’ll need is a 10Mbps or higher internet connection. (That said, you may encounter lag here and there.)

If you want to play Stadia on your smartphone, Google recommends you buy a $15 accessory called the Claw, which works by slotting the phone on to the Stadia controller.

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About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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