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Belgium: Paid Loot Boxes in Games Like Overwatch Are Illegal

The country's gaming commission said that three games, including Overwatch, needed to remove the paid loot boxes or face penalties.

 & Michael Kan Principal Reporter

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Belgium is no fan of loot boxes. The country's gaming commission has declared that they can be a form of gambling, making them illegal.

At least three games, Overwatch, FIFA 18 and Counter-Strike: Global Offensive, are violating the country's gambling laws by incorporating paid loot boxes, the Belgian Gaming Commission said on Wednesday.

According to the commission, paid loot boxes are essentially a game of chance. Players who purchase them may receive a valuable virtual item, or something worthless. The problem is that children —one of the main audiences for these games— can end up buying loot boxes, which has worried the commission and helped prompt its investigation.

The commission said that the developers behind the three game titles must remove the paid loots boxes or face possible penalties. The punishments can include a five-year prison sentence for the game's operators and a fine of up to 800,000 euros ($973,000).

"When minors are involved, those punishments can be doubled," the commission added.

Belgium is the latest country to crack down on loot boxes. Last week, a regulator in the Netherlands issued a similar ruling, and demanded that four games modify or remove them by mid-June.

Belgium's gaming commission first began investigating loot boxes when the game Star Wars: Battlefront II sparked a whole controversy over the way it implemented them. Critics called the loot boxes "pay-to-win" elements that gave buyers an unfair advantage over other players who didn't pay for them. In response, Electronic Arts later dropped the loot boxes from the game.

In a statement, Belgium's minister of justice Koen Geens said he wants to start a dialogue with game developers over the issue.

On Thursday, Electronic Arts said it welcomed the dialogue. Although it's Star Wars: Battlefront II game wasn't found in violation of Belgian's laws, another one of its titles, FIFA 18, was.

Electronic Arts didn't say whether it would change any content in the game. The company also didn't mention whether it'd take the more drastic option of ending the game's sale in the country.

However, the company said: "we do not agree that our games can be considered as any form of gambling."

"We strongly believe that our games are developed and implemented ethically and lawfully around the world, and take these responsibilities very seriously," the Electronic Arts added.

So far, the other publishers of the the games haven't commented on the Belgium ruling. For gamers who don't like loot boxes, PCMag has a guide on several great titles without them.

Editor's note: This story has been updated with comment from Electronic Arts.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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