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Can the Oculus Go Get 1 Billion People to Use VR?

The high-end Oculus Rift is not going to attract 1 billion VR users, but the $199 Android-based Oculus Go might make it happen, CTO John Carmack says.

 & Michael Kan Principal Reporter

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Oculus VR CTO John Carmack has high hopes for the standalone Oculus Go VR headset, which he sees disrupting the market as much as tablets did when they first burst on the scene.

Just as consumers might pick up a low-cost Android tablet instead of spending big on a new PC, wannabe VR enthusiasts who don't want to pay upwards of $2,000 for an Oculus Rift and powerful gaming PC can instead get started with the $199 Oculus Go, which does not require an attached PC or smartphone.

Facebook-owned Oculus hasn't released detailed specs for the Go, which arrives next year, but Carmack acknowledged at the company's developer conference today that it "had to cut hard on what hardware could go in to make that $199 price point."

Oculus VR John Carmack speaks at Oculus Connect 4.

As a result, the Oculus Go won't be as powerful as the Oculus Rift, the company's now-$399 VR headset, which requires a high-end gaming PC to run. But "I signed up for this mission of getting a billion people in VR. And that's not going to happen with very expensive hardware," Carmack said.

Carmack also isn't willing to wait 10 or 15 years for higher-end VR technologies to become more affordable and trickle down to all consumers. "The power of the PC will never get to a mobile platform," he added. "We will run out of Moore's Law first. It just won't get there."

He expects the Go's $199 price—and the fact that it's compatible with content that already exists for the Samsung Gear VR—will make the Go "giftable" this holiday season. If not, it's back to the drawing board for more high-end VR products, he said—like the upcoming second-gen, standalone Oculus Rift, codenamed Santa Cruz.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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