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To Spread Thunderbolt, Intel Will Stop Collecting Royalties

Expect to see Thunderbolt ports on many more computers, peripherals, and even VR headsets once Intel ends its royalty program next year.

 & Tom Brant Managing Editor

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Intel's Thunderbolt interface was mostly a Mac-only curiosity until the company decided to bring it to USB-C ports, and now it is poised to become ubiquitous thanks to Intel's decision to allow any device manufacturer to use it without paying royalties.

The end of royalty payments will take effect next year, and Intel announced on Wednesday that it also plans to integrate Thunderbolt directly into its future CPUs. The two changes should make the Thunderbolt interface, which currently supports transfer speeds of up to 40 Gbps, the de facto standard for data ports on everything from desktop PCs to virtual reality headsets. And it is emerging technologies like VR where Intel see's Thunderbolt's biggest promise. A Thunderbolt 3 cable can deliver enough throughput to allow 4K games on a virtual reality headset, according to Intel Vice President Chris Walker.

Other benefits include the ability for laptop and desktop manufacturers to greatly simplify the variety of ports that they offer. Thunderbolt, which started life built into the MiniDisplay ports of Mac laptops and desktops, can function as a monitor cable or a power cord in addition to connecting external drives and other peripherals.

"With Thunderbolt 3 integrated into the CPU, computer makers can build thinner and lighter systems with only Thunderbolt 3 ports," Walker explained in a blog post. "For the first time, all the ports on a computer can be the same – any port can charge the system and connect to Thunderbolt devices, every display and billions of USB devices."

Making Thunderbolt royalty-free should also make its peripherals and cables cheaper and easier to find. When it comes to external hard drives, for instance, Thunderbolt is still mostly limited to high-end models geared toward media professionals, like the $399 6TB Lacie d2.

About Our Expert

Tom Brant

Tom Brant

Managing Editor

I’m a managing editor at PCMag.com focused on PC hardware. Reading this during the day? Then you've caught me testing gear and editing reviews of Wi-Fi routers, printers, laptops, and tons of other personal tech. (Reading this at night? Then I’m probably dreaming about all those cool products.) I’ve covered the consumer tech world as an editor, reporter, and analyst since 2015.

I've covered most major consumer tech events, including CES, Computex, Google I/O, and IFA. I've also appeared on CBS News, in USA Today, and at many other outlets to offer analysis on breaking technology news.

Before I joined the tech-journalism ranks, I wrote on topics as diverse as Borneo's rainforests, Middle Eastern airlines, and Big Data's role in presidential elections. A graduate of Middlebury College, I also have a master's degree in journalism and French Studies from New York University.

The Technology I Use

While most people buy a phone or laptop and stick with it for years, I’m lucky enough to use devices based on Android, iOS, macOS, and Windows daily as part of my job. As a result, I cycle through lots of tech in addition to my IT-issue work laptop. (Yes, that's a ThinkPad.) Personally, I’ve also owned a lot of tech products both cutting-edge and cringeworthy, from the Nintendo GameCube and the original MacBook to the Palm m105 and the CueCat.

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