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Neuralink's First Brain Implant Patient Now Beats Friends in Video Games

Elon Musk's company also reveals it's been able to boost performance of the brain chip for recipient Noland Arbaugh, despite the loss of some electrodes.

 & Michael Kan Principal Reporter

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(Credit: Neuralink)

Neuralink’s first human patient has become so adept at using the company’s brain implant that he can now beat other players at video games. 

On Wednesday, Elon Musk's company provided a progress update on Noland Arbaugh, who received a brain implant in January that lets him remotely control the cursor on a laptop. 

In March, Neuralink revealed that Arbaugh was using the implant to play games including Chess, Civilization VI, and Mario Kart. In Wednesday’s update, the company reported that Arbaugh’s use of the implant has only improved over time.  

“The games I can play now are leaps and bounds better than previous ones. I’m beating my friends in games that as a quadriplegic I should not be beating them in,” he told Neuralink. 

Arbaugh playing Mario Kart
(Credit: Neuralink)

He’s also been using the implant constantly. In one recent week, he logged 69 hours, with 35 hours devoted to sessions with Neuralink and the other 34 hours focused on personal use, mostly during the weekend. 

One interesting development is that Arbaugh’s use of the implant improved even though “a number of threads retracted” from the chip. These threads are crucial since they contain electrodes that can detect neural signals, allowing the chip to convert them into cursor movement.  

The loss of the electrodes caused Neuralink to initially detect a drop in the implant performance for Arbaugh, which amounted to a decrease in “bits-per-second,” a measurement of his cursor control’s accuracy. However, the company was able to make some software refinements to produce “a rapid and sustained improvement in BPS, that has now superseded Noland’s initial performance,” Neuralink said. 

(Credit: Neuralink)

“He has subsequently achieved 8.0 BPS and is currently trying to beat scores of the Neuralink engineers using a mouse (~10 BPS),” the company added. 

Last weekend, Arbaugh also conducted a live stream on Twitter/X about calibrating and measuring the performance of the implant. This can involve trying to quickly click a small blinking icon in a grid, a process that’s repeated to gauge his BPS. Outside of his testing with Neuralink, he plans on holding more live-streaming sessions using the implant to play various PC games.

Neuralink also noted: “Our current work is focused on pushing cursor control performance to the same level as that of able-bodied individuals, and on expanding functionality to include text entry. In the future we intend to extend the Link’s functionality to the physical world to enable control of robotic arms, wheelchairs, and other technologies that may help increase independence for people living with quadriplegia.”

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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