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The Footage in This Sci-Fi Movie Project Comes From AI-Generated Images

A tech entrepreneur is using images from AI-based programs including Midjourney to unlock the storytelling. 'We're on the verge of a new era,' he says.

 & Michael Kan Principal Reporter

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Imagine producing your own film filled with big-budget scenery, but from a computer. 

A tech entrepreneur in Germany named Fabian Stelzer is trying to do just that by using AI-powered programs to create the footage, sound effects, and voices for a 70s-inspired sci-fi film.

The experimental project is called Salt, and it's built entirely with AI-generated art. To create the visuals, Stelzer has been tapping publicly available programs such as Midjourney, Stable Diffusion, and DALL-E 2, which can essentially draw anything you want by relying on a mere text description from the user. 

On Twitter, Stelzer has been releasing Salt in short clips, called "story seeds." As you can see, the film project is bit like watching a Ken Burns' documentary revolving around still images. That’s because AI-generated art can’t render moving pictures, at least not yet. 

Nevertheless, Stelzer is able to create the feeling of motion through video editing and even some deepfake programs, which can make the characters’ faces move. All the voices in the film—including the female ones—also come from Stelzer, who’s been using an AI voice generator called Murf to create them. 

“It’s all AI, except for one voice, which is… mine,” Stelzer told PCMag via Twitter. 

Stelzer, who has a background in neuroscience, said he never considered himself an artist. But the growing advancements in AI-based programs show that movie-making could one day be accessible to anyone.

“We're on the verge of a new era, really,” he said, later adding, “To me this is as big as the invention of photography, and to be honest maybe as big as the invention of writing.”

Indeed, programs such as Midjourney and DALL-E 2 have already given people with no art skills the ability to quickly produce images only a professional artist could create. Stelzer decided to start his film project after he saw one AI-generated image that looked like a mysterious sci-fi world out of a 1970s film. “I had to go in,” he wrote in a tweet

Stelzer’s been creating various scenes for Salt by using text prompts like this: “, film still of a 1980s sci-fi movie, screenshot from film, photography, 35mm, grainy, VHS distortion, cinematic lighting.” Each two-minute chapter he’s made so far took about two hours to create. 

Salt’s story focuses on a mysterious salt-like substance on a mining colony. The trailer hints the same substance has an alien origin with a nefarious purpose.   

However, Salt won’t be a traditional film. Instead, Stelzer is letting the public vote on how the film’s story will develop after each story seed. The most recent chapter asks whether one of the characters, Sara, should follow her orders, disobey, or take a small sample of the mysterious salt-like substance before shipping out the containers. Stelzer envisions creating multiple, branching plot lines for the film to entertain different groups. 

“I definitely want to have a ‘Director's Cut’ at some point, or a ‘Community's Cut,’ but the real goal is to transcend the medium of film into something new,” he said. “Like enable everyone in the community to eventually use a model that lets them write their own scenes.”

The idea could represent the future of film-making. Don’t like how a movie ended? Well, AI technologies could help you create a new one that fits your likings. 

For now, it’s obvious Stelzer’s movie-making process still faces limitations, especially when it comes to depicting moving characters. However, he notes the same AI-based programs are quickly improving, so it may only be a matter of time before they can help him render realistic in-motion movie scenes. 

"All big things start as experiments,” he added.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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