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UK Government Stops China Licensing Advanced Vision Sensor Technology

The SCAMP sensor allows real-time image processing at 100,000 fps and presents a national security risk in the wrong hands.

 & Matthew Humphries Former Senior Editor

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The UK government has used the National Security and Investment Act 2021 to stop a Chinese company from licensing vision sensor technology from the University of Manchester.

The so-called "Final Order" was issued by Kwasi Kwarteng, Secretary of State for Business, Energy and Industrial Strategy, and blocked Beijing Infinite Vision Technology Company Ltd. from securing a license for the SCAMP vision sensor. More specifically, the company wanted access to the SCAMP-5 and SCAMP-7 variants of the technology.

SCAMP integrates a parallel processor array into an image sensor. By doing so, on-sensor computations can be executed at high speed while using very little power, therefore allowing a variety of vision algorithms to be performed very quickly. The end result is an extremely compact and efficient, but fully-programmable computer vision system capable of real-time image processing at 100,000 fps.

Beijing Infinite Vision Technology describes itself as delivering "realistic still image, animation and virtual reality for residential cultural and commercial projects" while specializing in architectural visualization. However, Kwarteng believes the technology offered by the university has dual-use applications and "there is potential that the technology could be used to build defense or technological capabilities which may present national security risk to the United Kingdom."

As the transfer of intellectual property to the company would introduce a risk to national security, it has been blocked. It's also unclear why Beijing Infinite Vision Technology wanted the vision technology when its stated focus is on producing still images, animation, and VR.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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