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LG Reveals Flexible OLED 'Virtual Ride' and 'Media Chair' Concept Products

Curved OLED displays capable of producing audio without speakers head to CES next month.

 & Matthew Humphries Former Senior Editor

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LG is bringing two flexible OLED concept products to CES 2022 next month, but decided not to wait for the show to reveal what they actually are.

The first is called the Media Chair, which you can see in the image above. LG describes it as a "modern relaxation device," which integrates a curved 55-inch OLED display with a recliner to form an entertainment pod of sorts.

The screen curvature has a radius of 1,500R and Cinematic Sound OLED (CSO) technology is built-in. The curved display vibrates to produce audio without need of external speakers. A button on the recliner arm allows the user to switch the OLED panel from vertical and horizontal orientations, which should allow comfortable movie viewing as well as easy web and social media scrolling.

LG Virtual Ride

The second concept product is called the Virtual Ride, and it's LG's futuristic take on an indoor stationary bicycle. Three OLED panelss are joined together to create one large, curved, r-shaped display, which the rider can view both in front and above their seated position. LG believes the Virtual Ride "takes home exercise to a whole new immersive level, greatly improving the mood and ambiance in whatever room of your home you put it in."

There's no hint that either of these concepts will be turned into real products. Instead, LG is using them to "highlight the strong potential and wide versatility of OLED." In other words, curved displays capable of producing their own audio are ready for use in consumer products, and LG almost certainly has a few ideas in the pipeline to take advantage of them. Expect to see both of these concepts in greater detail on Jan. 4 in Las Vegas.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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