PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help support our testing.

Google's Cardboard VR Platform Is Now Open Source

Developers will have everything they need, including support from Google, to continue creating virtual reality experiences for Android and iOS.

 & Matthew Humphries Former Senior Editor

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

Our Expert
LOOK INSIDE PC LABS HOW WE TEST
65 EXPERTS
43 YEARS
41,500+ REVIEWS

Back in 2014, Google responded to the growing interest in virtual reality by launching the Cardboard virtual reality platform and shipped millions of viewers. Cardboard is no longer actively developed, but Google has done the next best thing this week by deciding to turn it into an open source project.

Cardboard consists of everything required to enjoy virtual reality experiences including a cheap cardboard viewer your smartphone sits inside. Google also provided a software development kit for developers to help them create Cardboard-compatible experiences for iOS and Android.

Posting on the Google Developers blog, Jeffrey Chen, product manager for AR and VR, explains that usage of the Cardboard platform has declined over time, but it's still consistently used for entertainment and education purposes. With that in mind, "we think that an open source model—with additional contributions from us—is the best way for developers to continue to build experiences for Cardboard."

Google has now released the libraries required to build Cardboard apps for both its own Android platform and Apple's iOS. Those libraries include the APIs necessary for head tracking, input handling, and lens distortion. An Android QR code library is also being released to make it easy to pair apps with any Cardboard viewer. That's important because Google previously launched the Cardboard Manufacturer Kit as an open source project allowing other manufacturers to create their own VR viewers.

Google isn't abandoning Cardboard completely and promises to continue contributing to the open source project. As versions of Android and iOS continue being developed and released the Cardboard libraries will surely need tweaking to maintain compatibility, which is likely where Google's focus will remain.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

Read full bio