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Qualcomm Teases New Chipset for AR and VR Headsets

The Snapdragon XR1 will enable a flood of inexpensive, dedicated AR/VR headsets in 2019.

 & Sascha Segan Former Lead Analyst, Mobile

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With the smartphone market flat this year, Qualcomm is trying to prepare for the next big thing. In its view, that's standalone AR/VR headsets, so the company today launched the Snapdragon XR1, its first chipset made for these devices.

Qualcomm thinks there will be 186 million standalone AR/VR headsets sold through 2023, and that the top problem consumers have right now is that headsets are too expensive. So it developed the XR1 by paring away extra bits from what sounds a lot like a Snapdragon 710-ish chipset, to make headsets cheaper and easier to build.

"We strongly believe that standalone devices are going to help guide the future," said Hiren Bhinde, director of XR product management for Qualcomm.

Qualcomm Snapdragon XR1 Slide

Qualcomm is being slippery about the XR1's capabilities, though. The chipset appears to be designed like a smartphone chipset, just without an integrated LTE modem. It supports 2K LCD or OLED displays and 4K60 content with "jitter reduction," along with low-latency surround sound, speech recognition, and natural language processing.

But Qualcomm wouldn't tell us anything about how fast it is, or which other Snapdragons it could most easily be compared to, except to say that it's less powerful than the Snapdragon 835 and 845.

"There might be some parts of the chipset that might not be quite at the processing capabilities that the 835 and 845 need to be," Bhinde said.

Qualcomm XR1 Inline

Wait a minute, you say—do we want AR/VR experiences that are less powerful than last year's smartphones, or than the Lenovo Mirage Solo? (The Oculus Go headset has a less-powerful Snapdragon 821 processor, which might be more on par with the XR1.) Bhinde says yes: the XR1 will focus on surround-entertainment experiences, like 360 video or watching Netflix on a "big screen," which don't require extreme interactivity or complicated controllers.

The point here appears to be to get adequate AR/VR performance at very low price points—the $200 or so that would cause broad VR adoption and get application developers really excited.

But there's a risk there, which Qualcomm is playing down. The company says it can provide good, fun AR/VR experiences with less processor power. The XR1 promises the sort of stuff in existing Google Daydream and Gear VR headsets, basically, without newer tricks like room-scale wandering and hand-tracking. But VR in those forms hasn't grabbed a lot of imaginations. Qualcomm is betting that the problem was that it wasn't cheap enough, but they're risking their product falling flat if the problem was just that it wasn't good enough.

The Snapdragon XR1 will appear in products from Meta, Pico, HTC Vive, and Vuzix, Qualcomm said. The company wouldn't promise any dates, but Bhinde said "the hope is that we'll see something by Q4 2018."

About Our Expert

Sascha Segan

Sascha Segan

Former Lead Analyst, Mobile

My Experience

I'm that 5G guy. I've actually been here for every "G." I reviewed well over a thousand products during 18 years working full-time at PCMag.com, including every generation of the iPhone and the Samsung Galaxy S. I also wrote a weekly newsletter, Fully Mobilized, where I obsessed about phones and networks.

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Being cross-platform is critical for someone in my position. In the US, the mobile world is split pretty cleanly between iOS and Android. So I think it's really important to have Apple, Android and Windows devices all in my daily orbit.

I use a Lenovo ThinkPad Carbon X1 for work and a 2021 Apple MacBook Pro for personal use. My current phone is a Samsung Galaxy S21 Ultra, although I'm probably going to move to an Android foldable. Most of my writing is either in Microsoft OneNote or a free notepad app called Notepad++. Number crunching, which I do often for those big data stories, is via Microsoft Excel, DataGrip for MySQL, and Tableau.

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My first computer was an Atari 800 and my first cell phone was a Qualcomm Thin Phone. I still have very fond feelings about both of them.

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