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Google ARCore Brings AR to Existing, Future Android Phones

ARCore builds on Tango, 'but it works without any additional hardware, which means it can scale across the Android ecosystem,' Google says.

 & Chloe Albanesius Executive Editor, News

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Google has experimented with augmented reality via its Tango platform, but that requires specific hardware, like the Lenovo Phab 2 Pro, to work. Now, as Apple prepares to unleash AR capabilities within iOS 11, Google has a new SDK that brings augmented reality to existing and future Android phones.

Dubbed ARCore, the platform is available as a preview today; "developers can start experimenting with it right now," Dave Burke, VP of Android engineering, says in a blog post.

ARCore builds on Tango, "but it works without any additional hardware, which means it can scale across the Android ecosystem," Burke says. For now, it will work on the Pixel and Samsung's Galaxy S8, provided they are running Android 7.0 Nougat and above.

"We're targeting 100 million devices at the end of the preview," Burke says. "We're working with manufacturers like Samsung, Huawei, LG, Asus, and others to make this possible with a consistent bar for quality and high performance."

ARCore—which works with Java/OpenGL, Unity and Unreal—focuses on three things: motion tracking, environmental understanding, and light estimation. Your phone's camera will make sure "virtual objects remain accurately placed," Burke says, while "ARCore can detect horizontal surfaces using the same feature points it uses for motion tracking" for objects on a floor or table.

ARCore

Developers will also be able to "light virtual objects in ways that match their surroundings, making their appearance even more realistic," he says.

AR will not be limited to phones, so Google is "releasing prototype browsers for web developers so they can start experimenting with AR, too," Burke says. "These custom browsers allow developers to create AR-enhanced websites and run them on both Android/ARCore and iOS/ARKit."

Google already has a few of those websites, like Blocks and Tilt Brush, which are intended to help anyone create 3D content for use in AR apps.

Look for more details "later this year." For now, developers can provide feedback on GitHub and show off their creations online using the #ARCore hashtag.

About Our Expert

Chloe Albanesius

Chloe Albanesius

Executive Editor, News

My Experience

I started out covering tech policy in DC for The National Journal, where my beat included state-level tech news and all the congressional hearings and FCC meetings I could handle. I later covered Wall Street trading tech before switching gears to consumer tech. I now lead PCMag's news coverage.

My Areas of Expertise

Getting my start in DC means I still have a soft spot for tech policy; Congressional hearings can sometimes be as entertaining as a Bravo reality show, for better or worse. But PCMag is all about the technology we use every day, as well as keeping an eye out for the trends that will shape the industry in the years ahead (or flop on arrival). I've covered the rise of social media, the iOS vs. Android wars, the cord-cutting revolution that's now left us with hefty streaming bills, and the effort to stuff artificial intelligence into every product you could imagine. This job has taken me to CES in Vegas (one too many times), IFA in Berlin, and MWC in Barcelona. I also drove a Tesla 1,000 miles out west as part of our Best Mobile Networks project. Of late, my focus is on our hard-working team of reporters at PCMag, guiding and editing their robust coverage.

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