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Apple Arcade Arrives Sept. 19 for £4.99 a Month

The £4.99 price is for a family subscription, so you'll be able to share your account for access to more than 100 games.

 & Michael Kan Principal Reporter

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Apple Arcade, the company's game subscription service, will launch on Sept. 19 for £4.99 a month.

The new service will arrive with more than 100 "new and exclusive" games, playable on iOS, macOS, and Apple TV. The £4.99 price is for a family subscription, so you'll be able to share your account.

Apple Arcade

However, Apple Arcade isn't a true game streaming service; you'll be able to download the games to your device if you're on a slow internet connection.

Cupertino has signed up some major game developers for Apple Arcade's launch, including Capcom, Konami, and Sega. At Tuesday's keynote, Capcom showed off the game Shinsekai: Into The Depths, an undersea water survival game, while Konami demoed the title Frogger in Toy Town, a modernized take on the classical Frogger game.

Apple Arcade will also host many games from lesser-known, indie developers. One of them, Annapurna Interactive, showed Sayonara Wild Hearts, a game that features a character flying through city streets and dodging incoming obstacles.

To access Apple Arcade, users will find a tab in the Apple App Store. The company will offer a one-month free trial for Apple Arcade, which will be available in more than 150 countries, including the US.

Games on Apple Arcade will be barred from selling downloadable content and from collecting your personal information unless you've given explicit consent to do so. "Since every game includes access to the full experience, including all game features, content and future updates, no additional purchases will be required," the company said in March.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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