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SpaceX to Deorbit 100 Starlink Satellites Due to Potential Flaw

SpaceX says the maneuver won't affect any Starlink users. The satellites should burn up without a trace in the Earth's atmosphere.

 & Michael Kan Principal Reporter

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As a precaution, SpaceX plans on deorbiting 100 first-generation Starlink satellites, citing a potential flaw that could one day cause the satellites to completely fail. 

As a result, the satellites will descend toward Earth before disintegrating in the planet’s atmosphere. “Starlink satellites are also fully demisable by design, meaning that the risk to those on the ground, in the air, or at sea from a deorbiting satellite is effectively zero as the satellites burn up during reentry,” SpaceX said on Monday.

The deorbiting will have no impact on Starlink customers, SpaceX says. Even though the network is losing 100 satellites, the network overall has more than 5,400 working satellites. 

The company made the announcement while highlighting SpaceX’s “commitment to space sustainability.” Over the years, the satellite network's growing size has attracted scrutiny over potential orbital hazards to other space projects, or even dangerous debris falling to Earth. 

(Credit: satellitemap.space)

However, SpaceX says the Starlink network was designed to prevent itself from becoming a space risk. Each satellite features an “autonomous collision avoidance” system, along with ion thrusters, so that it can maneuver in Earth’s orbit. Atmospheric drag will also cause all Starlink satellites to deorbit and burn up in the atmosphere in five years or less, even if engine maneuverability is lost.  

Starlink didn't elaborate on the flaw in these early satellites. It said only that the “Starlink team identified a common issue in this small population of satellites that could increase the probability of failure in the future.”

Although the 100 satellites continue to function, SpaceX decided to deorbit them while it still can, rather than risk losing its ability to do so should a complete failure arise. 

“The satellites will follow a safe, circular, and controlled lowering operation that should take approximately six months for most of the vehicles,” the company added. “All satellites will maintain maneuverability and collision avoidance capabilities during the descent.”

SpaceX adds that it’s already deorbited 406 satellites. “Of those, 17 are currently non-maneuverable, passively decaying, but well-tracked to help mitigate collision risk with other active satellites,” the company said. “The other 95% of satellites the Starlink team initiated controlled descent for have already de-orbited.” 

SpaceX filings to the FCC has revealed that some of these previously deorbited Starlink satellites were decommissioned due to malfunctions or hardware flaws found in the equipment.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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