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SpaceX's Starlink Satellite Internet Speeds Impress Early Beta Testers

It's still early days, but one beta user posted a speed test showing Starlink delivering a 174Mbps download speed in rural Montana while latency averaged at 33 milliseconds.

 & Michael Kan Principal Reporter

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(Credit: SpaceX)


SpaceX’s Starlink is the real deal, according to early test users.

This past weekend, test kits for SpaceX’s satellite internet service began arriving to the first public beta users. And many are reporting that the service is indeed fast. “Starlink is a game changer, before I was getting 0.5-12mb/s (Mbps) now I get 100-160mb/s,” wrote one test user. 

Lucky consumers who received an invite to the Starlink public beta have been posting their early impressions on Reddit after installing the satellite dish system at their homes.

“Streaming 1440p and 4K with zero buffering on YouTube,” wrote one user who previously relied on AT&T to supply 8 to 10Mbps download speeds. 

Another user, who is based in rural Montana, posted a speed test showing his connection reaching 174Mbps—perhaps the highest download speed for Starlink we’ve seen so far. Meanwhile, the latency averaged at 33 milliseconds, which is on par with ground-based internet services. 

One user also successfully tested Starlink within a national forest—which normally has no cell phone reception. “Works beautifully. I did a real time video call and some tests,” the user posted while noting the Starlink dish works best with a clear view of the sky. 

On the down side, the upload rate for Starlink is far lower with users posting speed test scores showing the service reaching between 33Mbps to 15Mbps.

Another area where Starlink can struggle is sustaining an uninterrupted internet connection, which is necessary for online gaming or voice calls. 

“My kids said games disconnect every 2 to 3 minutes. Also can't even log in into (the game) Star Citizen,” wrote one test user based in Idaho. “YouTube and streaming works great. Also Wi-Fi calling works, but drops calls. Longest uninterrupted call was 21 minutes.”

The reasons may be due to satellite coverage. Currently, SpaceX is only operating about 800 satellites to power Starlink; the goal is to launch thousands more to supply higher internet speeds and reduce the latency. The company is targeting a global launch for Starlink next year. 

To receive access to the public beta, you can sign up on Starlink.com via the email newsletter. SpaceX is charging $99 a month for the service. Beta users must also pay $499 for the satellite dish and router. 

The public beta is currently targeting users in the northern US, including parts of Idaho, Michigan, Minnesota, Montana, Oregon, Washington, and Wisconsin, according to users who received an invite. 

If you’ve received early access to Starlink, let us know at michael_kan@pcmag.com. We’d like to know how the experience has been.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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