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Report: Apple Cuts iPhone 12 Mini Production by 70%, Delays New MacBooks

Production of all iPhones is being cut by 20% and MacBook production has been delayed until later in the year.

 & Matthew Humphries Former Senior Editor

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Last year, Apple became a little too optimistic regarding how many iPhones it expected to sell in the first half of 2021. Now its adjusting production, and the iPhone 12 mini suffers the most from this scaling back.

As Nikkei Asia reports, late last year Apple was planning to produce 96 million iPhones during the first six months of 2021. However, a source familiar with the matter has explained, "This year is still not bad, but of course demand for the first half of 2021 is not as high as people were thinking at the end of last year." Apple has since adjusted its expectations down to 75 million iPhones by the middle of the year, but is still working towards a "full-year outlook" of 230 million handsets.

We already knew that the iPhone 12 mini isn't a big hit, but Apple's production adjustments suggest just how unpopular it is. Suppliers have been told to scale back considerably or even stop producing parts for the mini. Production is falling by 70 percent for the tiny smartphone compared to a 20 percent drop across the rest of the iPhone range. Luckily for Apple, some mini components can be used in the larger iPhone 12 models.

There's also bad news for anyone waiting for new MacBooks to appear. Two new MacBook laptops scheduled for mass production in May or June have been pushed back to later in the year. It's unclear which models these are, but a 16-inch MacBook Pro using Apple Silicon seems likely to be one of them.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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