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Android 11 Developer Preview: What's New?

5G support heads the list of new developer capabilities in Google's mobile OS update. There are plenty more new tools for app developers in Android 11, but we'll have to wait until later this year to see any user-facing changes.

 & Michael Muchmore Contributor

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When it comes to Android version names, we’re no longer in the tasty land of candies, cookies, and sweets. Like most other software, Google’s mobile operating system now goes by dry, numbered monikers, and we just got the first developer preview of Android 11.

5G support aside, Android 11 swaps big-ticket updates with tweaks for security, app features offered through APIs, and compatibility with existing apps. Of course, this is only the first developer preview, and by the time we get to public beta in May, there may be more fun in terms of user-facing features. The full release won’t happen until the third quarter.


Google's timeline for Android 11. Google's timeline for Android 11.

How to Get the Android 11 Developer Preview

If you’re just a curious end user and not an actual app developer, it’s a good idea to hold off on trying to install the preview. For one thing, you won’t see anything new unless you’re a developer with an app that uses new APIs added in Android 11. Installing the preview is also no simple matter; you need to erase everything on the device and flash a system image file.


Android 11 Emulator on Windows 10 (left), Only Once location permission (center), Phone bubble (right) Android 11 Emulator on Windows 10 (left), Only Once location permission (center), Phone bubble (right)

When the beta drops in May, interested users will be able to install Android 11 over the air, without the need to flash a system image. You’ll also need Google Pixel 2 or above, though it’s also possible to set up the system in an emulator on your computer (which is how we installed it to test for this article).

To install the preview on a compatible phone, you’ll have to download the OS image file and flash it to your device. You can find instructions on this Google Developers page.

New Support for 5G

5G is all the rage in tech land, and as the predominant purveyor of web content in the world, as well as of devices and browsers that access the web, Google is all in when it comes to 5G. Though its latest Pixel phones don’t yet support 5G, you can bet that will change.

In the meantime, Android 11 (so far) adds two 5G APIs developers will be able to use in their apps: Dynamic meteredness API and Bandwidth estimator API. The first enables apps to offer, for example, higher quality video to unmetered 5G-connected devices. The second lets the system determine the connection bandwidth, saving the app from performing its own connection speed tests.

Neural Networks

If anything comes close to the buzzworthiness of 5G, it’s AI and machine learning, and Android 11’s support for neural networks aligns with that. Most AI machine learning takes place on powerful servers, but the mobile OS will let apps use mobile hardware to run these computationally intensive operations.

Three new capabilities help developers pull this off: Quality of Service APIs, Memory Domain APIs, and Expanded quantization support. The first offers the needed resources for the operations, the second optimizes memory operations for consecutive executions, and the third enables smaller, faster computing models.

Privacy and Security

A new privacy choice for apps is the "Only This Time" option when you’re allowing an app access to your location, microphone, or camera. The other big privacy advance involves storage permissions. Apps will be able to ask for batch permission to a bunch of media files, and new requirements for accessing root directories in both internal and external storage.

Security options have been augmented with new support for biometric authentication using BiometricPrompt APIs, platform hardening with new "sanitizers," and new secure storage features, including support for IDs such as mobile driving licenses.

New Screen Types

Android 11 adds support for two newish screen types: pinhole and waterfall. The new APIs basically allow developers to tell their apps to work with that camera pinhole on some phones and the edge displays on waterfall-type screens, like we saw on the Oppo prototype below.


Oppo Waterfall Screen Prototype Oppo waterfall screen prototype

Notification Bubbles

Facebook’s Android app has long offered persistent chat heads; Android 10 introduced them for built-in apps like Phone and Messaging, and now any other app developers will be able to add similar functionality using a new API. If you’re one of those people who can’t stand bubbles, the API requires apps to make them opt-in, letting users decide whether they want the bubbles or not the first time one appears. Messaging apps will also get a new notification shade section dedicated to ongoing conversations. Notification inline replies will support inserting images in replies, too.

Camera and Photo Updates

With its Pixel smartphones constantly vying with Apple iPhones for the distinction of best camera options, its no surprise that Google is adding more camera and photo support in Android 11. New features include a bokeh, decoders, HEIF animated drawables, native image decoders, muting during capture, and HEIF drawables. That last one is a more efficient replacement for animated GIF functionality.

Low Latency Options

In support of its Stadia online gaming platform, as well as video-streaming apps, Android 11 adds low latency support in new MediaCodec APIs. There’s also new support for low latency mode over HDMI, which is useful for use on external displays and televisions.

Those are some of the high points of Android 11 based on the first developer preview. There are a few more new tools and conveniences for developers, and we’ll certainly see more features for them and end users as the OS makes its way to full release later this year. For more on Android, check out PCMag’s stories on the 100 Best Android Apps and the Best Android Phones.

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About Our Expert

Michael Muchmore

Michael Muchmore

Contributor

My Experience

I've been testing PC and mobile software for more than 20 years, focusing on photo and video editing, operating systems, and web browsers. Prior to my current role, I covered software and apps for ExtremeTech and headed up PCMag’s enterprise software team. I’ve attended trade shows for Microsoft, Google, and Apple and written about all of them and their products.

I still get a kick out of seeing what's new in video and photo editing software, and how operating systems change over time. I was privileged to byline the cover story of the last print issue of PC Magazine, the Windows 7 review, and I’ve witnessed every Microsoft misstep and win, up to the latest Windows 11.

I’m an avid bird photographer and traveler—I’ve been to 40 countries, many with great birds! Because I’m also a classical music fan and former performer, I’ve reviewed streaming services that emphasize classical music.

Technology I Use

For everyday work, I use a good-old Dell tower with 16GB of RAM, a 12th-gen Intel Core i7 processor, and an Nvidia RTX 3060 Ti GPU that runs on Windows 11. I pair it with a 4K Lenovo ThinkVision P27u-10 monitor and a Logitech MX Vertical mouse. For offsite work, I use a 2024 Microsoft Surface Laptop with a Qualcomm Snapdragon X Elite processor. Camera-wise, I moved to mirrorless from a Canon EOS 80D with a Canon 70-300mm IS USM lens. I now have a Canon EOS R7 with a 100-400mm lens, but I miss my DSLR for several reasons.

In order of usage, the software I turn to most frequently is the Edge web browser, Slack, Adobe Creative Cloud, Microsoft 365, Firefox, Brave, and WhatsApp. I use the Windows Phone link app to see everything on my Samsung Galaxy S21 Ultra phone, which has excellent telephoto capability.

For fitness monitoring, I have a Fitbit Charge 6 and use an Anker Smart Scale P1. I’m also a streaming fan, so I subscribe to both Amazon Music Unlimited (especially for its Dolby Atmos content) and Qobuz (for its high-res sound quality and classical catalog). I recently added a Vizio 5.1 Soundbar SE, which sounds surprisingly good given its low price. To holler commands instead of using a remote control, I have the Amazon Fire TV Cube in the living room, which lets me verbally tell the TV what I want to watch. It hooks up to an LG B4 OLED TV. I have a Sonos One speaker in my kitchen that also ties in with Alexa, as does the Echo Dot 2 With Clock in my bedroom. For serious listening, I have B&W 601 speakers plugged into a Conrad-Johnson Sonographe amp and preamp, with a Cambridge Audio AXN10 streamer as source. For reading, I also have a Nook GlowLight 3.

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