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Nintendo, Sony Stop Video Game Shipments to Russia Over Ukraine Conflict

All three major video game console makers, including Microsoft, have now stopped sales in the country over the Kremlin's invasion of Ukraine.

 & Michael Kan Principal Reporter

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Nintendo and Sony are halting video game sales in Russia, citing the country’s invasion of Ukraine. 

On Thursday, Nintendo told Reuters it was suspending sales in Russia “for the foreseeable future," after it already began stopping payments through the company's eShop in the country. The reason for the sales halt is due to the “volatility surrounding the logistics of shipping and distributing physical goods” to the country, it said.

On Wednesday, Sony also announced it was hitting pause on all software and hardware sales for the PlayStation in Russia. "Sony Interactive Entertainment (SIE) joins the global community in calling for peace in Ukraine,” it tweeted.

The sales stoppage means Russia is losing retail access to all three major video game console makers. Last week, Microsoft also decided to stop all product sales to the country, which should include the company’s Xbox hardware.

“Like the rest of the world, we are horrified, angered, and saddened by the images and news coming from the war in Ukraine and condemn this unjustified, unprovoked, and unlawful invasion by Russia,” Microsoft said at the time. 

Others, including Electronic Arts, CD Projekt RED, Ubisoft, and Take-Two, have also halted game sales in the country. In addition, Intel, AMD, and Nvidia are no longer shipping chips and other products to Russia. As a result, it may get harder for local Russians to enjoy video games during the country’s ongoing invasion of Ukraine. 

The growing tech ban against Russia is precisely what the Ukrainian government wants. “We are sure such actions will motivate the citizens of Russia to proactively stop the disgraceful military aggression,” Ukrainian Vice Prime Minister Mykhailo Fedorov wrote in an appeal to the gaming community last week.  

However, Russia is reportedly preparing to respond to the tech ban by legalizing software piracy in the country. It’s also possible Russian consumers will simply source Sony, Nintendo, and Xbox games by importing them through unofficial channels from neighboring European countries.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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