PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help support our testing.

Lytro Light Field Camera

 & Jim Fisher Principal Writer, Cameras

Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology.

Our Expert
LOOK INSIDE PC LABS HOW WE TEST
65 EXPERTS
43 YEARS
41,500+ REVIEWS
Lytro Light Field Camera - Lytro Light Field Camera
2.0 Subpar

The Bottom Line

The Lytro lives up to its promise of capturing images that you can focus after they've been shot, but its image quality and ergonomics are poor, making the camera little more than an overpriced toy.

Buy It Now

Pros & Cons

    • Innovative technology.
    • Compact.
    • Easy online image sharing.
    • Expensive.
    • Poor photo quality.
    • Terrible ergonomics.
    • Low-res LCD.
    • Very limited editing software.
    • Currently works with Macs only.

Lytro Light Field Camera Specs

35mm Equivalent (Telephoto) 280 mm
35mm Equivalent (Wide) 35
Battery Type Lithium Ion
Dimensions 1.6 by 1.6 by 4.4 inches
Maximum Waterproof Depth 0
Optical Zoom 8 x
Touch Screen
Type Compact
Weight 7.6

The Lytro Light Field Camera ($499.99 direct) has received a lot more ink than any photographic tool in recent memory. In addition to recording the color and luminosity of light it also captures its direction—making it possible to focus a photo after you've tripped the shutter. The camera lives up to this promise, but the photos it captures are of generally poor quality and the Lytro has the worst ergonomic design of any camera I've ever used. When you combine this with the Lytro's relatively high price—$400 for an 8GB model and $500 for one with 16GB of storage—you get a product that isn't ready for prime time.

Design and Controls

The Light Field Camera doesn't look like a camera at all. It is a long rectangular cuboid with two square ends—the front is the element of the lens and the rear is the LCD. It measures 1.6 by 1.6 by 4.4 inches (HWD), and at 7.6 ounces, the Lytro feels quite heavy for its size. It's available in three colors—Graphite and Electric Blue versions, each with 8GB of storage, and a Red Hot edition with 16GB internal memory.

There's no way to add a memory card to expand storage, so you'll have to decide on how much storage you need before purchasing the camera. Each file is about 16MB in size, so you can expect to store about 500 photos on the 8GB version and 1,000 on the 16GB version. The battery is also built into the camera—you can charge it via a USB port using the included cable. I ran the camera down to 50 percent charge after shooting around 125 photos. 



The rear LCD is about 1.5 inches in size—which is very small for framing shots. Worse yet, it's pretty dismal in terms of sharpness and viewing angle—its resolution is 128 by 128 pixels, which is only a little over 16,000 total dots. It's tough to make out what's in focus, and it's tough to get shots from interesting angles. Shooting certain subjects straight on with the Lytro can be somewhat pointless—so you'll find yourself getting down to the ground to get interesting low-angle compositions.

As far as controls go, the camera doesn't have many—just a Shutter button and a touch-sensitive zoom slider. The slider is very clunky to use. You have to slide your finger on an almost invisible ridge, located behind the shutter button, from left to right to zoom in, and vice versa to zoom out. The Lytro isn't shaped like any other camera that I've used. There's no handgrip, which changes the way that you hold the camera. I held it in my right hand, with my left finger on the shutter button, and steadied the Lytro with my left hand. This let me adjust the zoom with my left index finger and manipulate the touch screen with my left thumb. To say that this is an awkward way to use a camera is an understatement, but it's the best method I could come up with. 



The camera's lens has a rather long 8x zoom range, which covers an approximate 35-280mm focal range. But you won't be able to access all of the zoom in the Lytro's default mode. You'll be limited to a 35-123mm field of view, unless you switch to the camera's Creative Mode. I was able to get more interesting results in this mode. It allows you to focus closer—as close as a few inches away from the lens—but does so at the cost of being able to focus to infinity. Using Creative Mode effectively requires you to tap the touch screen LCD and select the main focus point of the image. This kills the camera's promise to let you fire away without the need to focus, but makes it possible to achieve more dramatic refocusing effects. The detail shot of a pink elephant statue, shown above, was shot in Creative Mode. The selected focus point was on the cocoon in the eye.

Final Thoughts

Lytro Light Field Camera - Lytro Light Field Camera

Lytro Light Field Camera

2.0 Subpar

The Lytro lives up to its promise of capturing images that you can focus after they've been shot, but its image quality and ergonomics are poor, making the camera little more than an overpriced toy.

Get It Now

Buy It Now

About Our Expert

Jim Fisher

Jim Fisher

Principal Writer, Cameras

My Experience

Images, and the devices that capture them, are my focus. I've covered cameras at PCMag for the past 14 years, which has given me a front row seat for the changeover from DSLRs to mirrorless cameras, the smartphone camera revolution, and the emergence of drones for aerial imaging. I have extensive experience with every major mirrorless and SLR system, and am also comfortable using point-and-shoot and action cameras. As a Part 107 Certified drone pilot, I’m licensed to fly unmanned aircraft systems (UAS) for commercial and editorial purposes, and am knowledgeable about federal rules and regulations regarding drones.

The Technology I Use

I use all of the major camera systems on a regular basis, swapping between Canon, Fujifilm, L-Mount, Micro Four Thirds, Nikon, and Sony systems. I still find time to use Leica M rangefinders and Pentax SLRs on occasion, too. I keep an iPhone 13 in my pocket for the rare occasions I'm not carrying a camera.

I'm not a brand-specific photographer. For product review photos, I swap between a Canon EOS R5 and a Sony a7R IV. I use Flashpoint and Godox TTL lights and Peak Design tripods, and I most often reach for a Think Tank or Peak Design backpack to carry equipment.

When it comes to computers, I'm an unapologetic Mac person and have been for the past 20 years. I write in Pages and use Numbers for spreadsheets. I currently swap between an Intel i9 MacBook Pro and an Apple Silicon Mac Studio for writing and use a calibrated BenQ 32.5-inch with the Studio for photo and video editing. I rely on a LaCie 6big RAID for media storage. I also keep a PC around for gaming, but please don't tell my Macs about it; they'll get jealous.

I split time between several different software apps depending on the type of editing I'm doing. For Raw image processing, Adobe Photoshop Lightroom Classic is my standard. I pair it with a LoupeDeck CT console to supplement my keyboard and trackpad, and I lean on RNI All Films 5 presets when I want to give an image a film look. I use Apple Final Cut Pro for video editing.

My first digital camera was the Canon PowerShot Elph S200, and my first DSLR was the Pentax *ist DL. I have a soft spot for antique film gear. I still use a 1950 vintage Rolleiflex Automat TLR and love trying mid-century Leica lenses on film and digital alike. I mainly use whatever's in front of me for review for digital snaps, but I pick up either my Leica M Typ 240 or Pentax K-3 III Monochrome when I want to step away from review work. In my downtime, I enjoy bird watching, reading, video games, and both good and bad movies, especially in the sci-fi and horror genres.

Read full bio