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Monogram Creative Console Studio

 & Jim Fisher Principal Writer, Cameras

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Monogram Creative Console Studio - Monogram Creative Console Studio
3.5 Good

The Bottom Line

The Monogram Creative Console Studio adds tactile controls to your creative apps. Its modular, magnetic design is intriguing, but costs can ramp up if you want to add more dials or buttons.

Pros & Cons

    • Modular design to fit your workflow
    • Very customizable
    • Multiple custom profiles available for each host app
    • Support for photo, video, music, and VR applications
    • Add-ons available à la carte
    • Build improvements versus first-gen hardware
    • Expensive for what it is
    • Requires some desk space
    • Pin positioning puts some limits on arrangement
    • No touch-screen components

The Monogram Creative Console Studio ($499) is a creative editing console, an emerging category of products coming from smaller, independent hardware vendors, built to work with software from Adobe and other industry giants. But while competitors Loupedeck and TourBox offer standalone consoles, Monogram takes a modular approach, with magnets that snap components together and à la carte dials and toggles to expand functionality.

A New Palette

Monogram is a new brand name, but not a brand-new company. Its first generation product, sold under the Palette banner, featured a similar design and aesthetics. Instead of a single console, you get a box of small components with magnetic connections on each side. Each module is a low-profile rectangle with a brushed metal finish, a control surface, and configurable LED accent lighting.

Monogram Creative Console Studio

They snap together with confidence, and stay in place. There's a main component, the Monogram Core ($149 if purchased separately)—it includes a USB-C port to connect to your Mac or PC, a color screen that shows the active profile, and a pair of buttons. It's customizable, but used by default to quickly toggle from one profile to another.

Easy support for multiple configurations is included for creators who work in multiple apps, or who may use different controls depending on the task at hand—putting video clips on a timeline as opposed to color grading, as an example.

The footprint varies based on how you connect the modules. We received the mid-level Creative Console Studio for review. It includes the Monogram Core, Orbiter, Essential Keys, and two Dial Modules. When put together in a rectangle, the footprint is around 5.2 by 7.1 inches (HW).

Monogram Creative Console Studio

There's a level of freedom in positioning the modules, but you have to make sure to have outward-facing pins for each incoming connection. There is one outgoing set on each control surface, and every side has an incoming connection.

All of the items can also be purchased on their own—the Orbiter costs $149, while the Dial and Essential Keys come in at $99 each. There's also a Slider Module ($119), but we didn't receive it for review. It's only included in the Traveler Console, a $399 bundle with the Core, Slider, Dial, and Essential Keys.

Monogram sells one more bundle, the Master Console, for a hefty $799. It includes three Orbiters, three sets of Dials, two sets of Essential Keys, and the Core. It's targeted squarely at creators working in 3D animation and other virtual reality applications.

All in all, build quality is a step up from the Palette Expert Kit we looked at a few years back, better matching the Jony Ive-designed Apple hardware many creatives prefer. A brushed aluminum surface gives the hardware a premium look and feel, and strong magnets keep the kit securely connected. When it's put together, on your desk, you can think of it as a single control surface, not a mishmash of components.

Supported Apps

The Monogram components are, for the most part, fairly self-evident, but what they do depends on your creative application and how you configure their function. Monogram includes a number of preset configurations to get you started with various host software.

Monogram Creative Console Studio
The Monogram app identifies all supported apps installed on your system, and also lets you create custom profiles for others you may have open

A number of Adobe apps are supported, including entries in its CC subscription suite (Lightroom Classic, Photoshop, Premiere Pro, After Effects, and Audition), and Lightroom 6, the last version of the software sold with a perpetual license.

Photographers using Phase One software will also enjoy support for versions dating back to the 2017 Capture One Pro 11 release, but only on a Mac platform. There are also profiles to support specialized audio editing suites (Ableton Live, Cubase, FL Studio, Logic Pro X, and Reaper), as well as a number of virtual reality and gaming engines (CineTracer, Ross Video Voyager, and Unreal Engine 4.2.4 and up).

Monogram Creative Console Studio

For the purposes of this review, I used the console along with Adobe Lightroom Classic CC, the Raw workflow application PCMag uses to support its camera analysis, and, not coincidentally, the creative app in which I'm most well versed.

Control Surfaces

For Lightroom, the Dial and Orbiter modules come in handy when making adjustments to exposure, cropping, and fine-tuning color. I set the dials to control the sliders I use most in the basic adjustment panel—exposure, contrast, highlights, whites, blacks, and shadows.

Monogram Creative Console Studio

Each dial turns confidently, and Lightroom responds with immediacy, and supports a push-in action to zero out adjustments. I had a little trouble keeping track of which function was associated with which dial at first, but was helped along a bit when I realized I could individually configure the LED lights around each.

I blacked out the lights around dials for black and shadow adjustment, and put white light around highlight and white point settings. Visual cues help, though I will say I prefer the Loupedeck CT here—it has similar dials, but puts small displays next to each to define its function.

Monogram Creative Console Studio

The Essential Keys work as expected—each presses in with a satisfying click. There are three included in the module, and, as with the dials, you can set accent colors around them. I set them to access a couple of my most-used RNI All Films 5 film-look presets.

The Orbiter looks oversized when placed next to the rest, but justifies its footprint. It's a large concave joystick—it registers directional presses across its surface, and ramps response along with pressure—surrounded by an outer control ring.

Monogram Creative Console Studio

For Lightroom, it's used to scroll through pictures in the Library panel, or to mimic the function of a color correction wheel. Adobe recently added a panel of on-screen color wheels, but I enjoyed better results using the Orbiter at its default. It maps color temperature to its y-axis and tint to the x. A few subtle presses can give images a warm or cool look to taste.

For photo editing, I found one Orbiter to be more than enough, but it's easy to see the appeal for editors working in 3D animation and VR apps. Monogram suggests using multiple orbiters to move virtual cameras through your environment, the use case for its Studio Console.

Ease of Configuration

The Monogram Console is useless without software, available as a free download for macOS and Windows 10 systems. I tested the console with two Macs running Catalina—an iMac and MacBook Pro—and Adobe Lightroom Classic CC.

Monogram Creative Console Studio
The Monogram app displays an on-screen representation of hardware for WYSIWYG customization

It doesn't support Adobe apps on the iPad Pro, but Monogram hopes to add support for the tablet in the future. Conversely, you can manually assign keyboard shortcuts, macros, joystick actions, mouse clicks, and MIDI commands.

With supported apps, you don't have to worry about manually assigning keyboard commands to each button or dial. Instead, the Monogram console includes a full list of supported commands for each host application and a very useful search function. You can also browse through a full list, if you prefer.

Monogram Creative Console Studio
It's easy to search for functions when making profiles for supported creative applications

The software requires less of a learning curve than some competitors. I found Loupedeck's config app to be quite dense, requiring a bit more effort to configure the hardware to taste. There's another side to the coin—the Loupedeck CT and Loupedeck Live ($269) offer more varied keys and nested touch screen menus, lending well to more intricate and esoteric configurations.

An Emerging Niche

Monogram reenters the creative control surface fray in a year when we've seen a spate of new products in the space. Its Creative Console system sets itself apart from more affordable options like the Tourbox with upmarket construction, and a modular design that adds flexibility and extensibility.

Its more direct competitor is the Loupedeck CT, and having spent time in Lightroom with both products, my preference leans toward the CT—I like its touch controls, and that it puts more, labeled buttons onto the device itself, so I'm not going back and forth between it, keyboard, and pointer control as often.

Monogram Creative Console Studio

Preferences are just that, and there are creative workflows where the Monogram approach makes a lot of sense. Its Orbiter is unmatched by competitors in feel and function, and the modular design gives you freedom to create your own ideal console from scratch, start with a bundle, or take a hybrid approach. The Monogram hardware is of quality too, and its software is easy to configure and stable. The cost of entry is steep, especially if you find yourself wanting to add controls to those included with any of the bundles, but you may find it worthwhile.

Final Thoughts

Monogram Creative Console Studio - Monogram Creative Console Studio

Monogram Creative Console Studio

3.5 Good

The Monogram Creative Console Studio adds tactile controls to your creative apps. Its modular, magnetic design is intriguing, but costs can ramp up if you want to add more dials or buttons.

About Our Expert

Jim Fisher

Jim Fisher

Principal Writer, Cameras

My Experience

Images, and the devices that capture them, are my focus. I've covered cameras at PCMag for the past 14 years, which has given me a front row seat for the changeover from DSLRs to mirrorless cameras, the smartphone camera revolution, and the emergence of drones for aerial imaging. I have extensive experience with every major mirrorless and SLR system, and am also comfortable using point-and-shoot and action cameras. As a Part 107 Certified drone pilot, I’m licensed to fly unmanned aircraft systems (UAS) for commercial and editorial purposes, and am knowledgeable about federal rules and regulations regarding drones.

The Technology I Use

I use all of the major camera systems on a regular basis, swapping between Canon, Fujifilm, L-Mount, Micro Four Thirds, Nikon, and Sony systems. I still find time to use Leica M rangefinders and Pentax SLRs on occasion, too. I keep an iPhone 13 in my pocket for the rare occasions I'm not carrying a camera.

I'm not a brand-specific photographer. For product review photos, I swap between a Canon EOS R5 and a Sony a7R IV. I use Flashpoint and Godox TTL lights and Peak Design tripods, and I most often reach for a Think Tank or Peak Design backpack to carry equipment.

When it comes to computers, I'm an unapologetic Mac person and have been for the past 20 years. I write in Pages and use Numbers for spreadsheets. I currently swap between an Intel i9 MacBook Pro and an Apple Silicon Mac Studio for writing and use a calibrated BenQ 32.5-inch with the Studio for photo and video editing. I rely on a LaCie 6big RAID for media storage. I also keep a PC around for gaming, but please don't tell my Macs about it; they'll get jealous.

I split time between several different software apps depending on the type of editing I'm doing. For Raw image processing, Adobe Photoshop Lightroom Classic is my standard. I pair it with a LoupeDeck CT console to supplement my keyboard and trackpad, and I lean on RNI All Films 5 presets when I want to give an image a film look. I use Apple Final Cut Pro for video editing.

My first digital camera was the Canon PowerShot Elph S200, and my first DSLR was the Pentax *ist DL. I have a soft spot for antique film gear. I still use a 1950 vintage Rolleiflex Automat TLR and love trying mid-century Leica lenses on film and digital alike. I mainly use whatever's in front of me for review for digital snaps, but I pick up either my Leica M Typ 240 or Pentax K-3 III Monochrome when I want to step away from review work. In my downtime, I enjoy bird watching, reading, video games, and both good and bad movies, especially in the sci-fi and horror genres.

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