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AMD May Finally Add Multi-Frame Generation Support for Its Latest GPUs

An update to AMD's GPUOpen suggests older cards could get secondary support, while older FSR 3 games might be upgraded to FSR 4.

 & Jon Martindale Contributor

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AMD may finally be set to launch multi-frame generation support for some of its latest graphics cards, over a year after Nvidia introduced the same technology with its RTX 50-series.

An update to GPUOpen for the ADLX FidelityFX SDK highlights "FrameGenUpgradeRatioOption," which would let users set a frame generation ratio for optimal performance, WCCFTech reports. Although not explicit, that sounds very much like Nvidia's dynamic multi-frame generation.

Nvidia launched AI frame generation with DLSS 3 in 2022 on its then-new RTX 40-series graphics cards, inserting AI-generated frames between natively rendered ones. Multi-frame generation was introduced with the new RTX 50-series cards in 2025, allowing gamers to add up to three AI frames to each natively rendered frame. This year, new 6X modes and dynamic generation added even more capabilities.

Meanwhile, AMD's GPUs have been stuck offering just a single generated AI frame, despite its upscaling technology catching up with DLSS in some facets.

But now AMD might be on the cusp of introducing its own multi-frame generation technology. The update to its FidelitFX SDK makes it rather clear, stating "AMD FidelityFX Frame Generation Upgrade Ratio Option is a feature that allows users to select the desired frame generation ratio for optimal performance and visual quality."

This effectively allows developers to select the frame generation ratio they want to apply to a game, meaning gamers will have that option too if developers implement it. There's also little to stop it from happening dynamically, so AMD appears set to introduce both multi-frame and dynamic frame generation in the same breath.

This isn't entirely unexpected. It's more surprising that AMD hasn't done so already, since we've seen the technology in use in third-party tools like Lossless Scaling and DLSS Enabler, both of which use FSR frame generation with dynamic and multi-frame gen options.

What we don't know is when this will be officially implemented, how easy it will be for developers to use, and which GPUs support it. AMD has stubbornly kept many of its latest upscaling and AI-driven features locked to its latest RDNA 4 RX 9000 graphics cards, despite modders having made FSR 4 and other AMD technologies work on older RX 7000 and 6000 graphics cards.

This will help bring AMD to parity with Nvidia and Intel, however, both of which have offered gamers multi-frame generation for some time now. The question is, will AMD's implementation be as low-latency as its competitors? Upscaling and frame generation do add to input lag, so AMD will need to make sure that impact is as low as possible if it wants its new technology to see wider adoption.

About Our Expert

Jon Martindale

Jon Martindale

Contributor

Jon Martindale is a tech journalist from the UK, with 20 years of experience covering all manner of PC components and associated gadgets. He's written for a range of publications, including ExtremeTech, Digital Trends, Forbes, U.S. News & World Report, and Lifewire, among others. When not writing, he's a big board gamer and reader, with a particular habit of speed-reading through long manga sagas. 

Jon covers the latest PC components, as well as how-to guides on everything from how to take a screenshot to how to set up your cryptocurrency wallet. He particularly enjoys the battles between the top tech giants in CPUs and GPUs, and tries his best not to take sides.

Jon's gaming PC is built around the iconic 7950X3D CPU, with a 7900XTX backing it up. That's all the power he needs to play lightweight indie and casual games, as well as more demanding sim titles like Kerbal Space Program. He uses a pair of Jabra Active 8 earbuds and a SteelSeries Arctis Pro wireless headset, and types all day on a Logitech G915 mechanical keyboard.

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