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Google Discontinues Daydream VR Headset, Drops Support in Pixel 4

Google said the Daydream VR headset failed to take off among consumers and developers, but the company still plans on making the Daydream app and store available to existing users.

 & Michael Kan Principal Reporter

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Google is discontinuing the Daydream VR headset, pointing to the lack of adoption.

The company made the announcement after revealing the Pixel 4 smartphone will launch without support for the Daydream VR platform.

"We saw a lot of potential in smartphone VR—being able to use the smartphone you carry with you everywhere to power an immersive on-the-go experience. But over time we noticed some clear limitations constraining smartphone VR from being a viable long-term solution," a company spokesperson said in a statement.

As a result, Google will no longer sell the Daydream View VR headset in its online store. "There also hasn't been the broad consumer or developer adoption we had hoped, and we've seen decreasing usage over time of the Daydream View headset," the spokesperson added.

google daydream

The Daydream product first arrived in 2016 as a way to let supporting Android smartphones power an afforable virtual reality headset at $79. The approach reduced the overall cost of purchasing a VR product by offloading the processing to the consumer's smartphone. But according to Google, the setup also came with a trade-off. "Asking people to put their phone in a headset and lose access to the apps they use throughout the day causes immense friction," Google's spokesperson said.

Despite the phaseout, the company still plans on making the Daydream app and store available to existing users. Google also remains bullish on augmented reality experiences, which can overlay virtual images into your smartphone's camera feed.

"We're investing heavily in helpful AR experiences like Google Lens, AR walking navigation in Maps, and AR in Search that use the smartphone camera to bridge the digital and physical worlds, helping people do more with what they see and learn about the world around them," the company's spokesperson added.

As for the Daydream platform, developers can still publish apps to it. Last year, Lenovo built a $399 standalone headset using Google's Daydream platform. But it remains unclear whether today's announcement will cause the company to change its VR plans. Lenovo didn't immediately respond to a request for comment.

About Our Expert

Michael Kan

Michael Kan

Principal Reporter

My Experience

I've been a journalist for over 15 years. I got my start as a schools and cities reporter in Kansas City and joined PCMag in 2017, where I cover satellite internet services, cybersecurity, PC hardware, and more. I'm currently based in San Francisco, but previously spent over five years in China, covering the country's technology sector.

Since 2020, I've covered the launch and explosive growth of SpaceX's Starlink satellite internet service, writing 600+ stories on availability and feature launches, but also the regulatory battles over the expansion of satellite constellations, fights with rival providers like AST SpaceMobile and Amazon, and the effort to expand into satellite-based mobile service. I've combed through FCC filings for the latest news and driven to remote corners of California to test Starlink's cellular service.

I also cover cyber threats, from ransomware gangs to the emergence of AI-based malware. In 2024 and 2025, the FTC forced Avast to pay consumers $16.5 million for secretly harvesting and selling their personal information to third-party clients, as revealed in my joint investigation with Motherboard.

I also cover the PC graphics card market. Pandemic-era shortages led me to camp out in front of a Best Buy to get an RTX 3000. I'm now following how the AI-driven memory shortage is impacting the entire consumer electronics market. I'm always eager to learn more, so please jump in the comments with feedback and send me tips.

The Best Tech I've Had:

  • My first video game console: a Nintendo Famicom
  • I loved my Sega Saturn despite PlayStation's popularity.
  • The iPod Video I received as a gift in college
  • Xbox 360 FTW
  • The Galaxy Nexus was the first smartphone I was proud to own.
  • The PC desktop I built in 2013, which still works to this day.

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