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Horror Game Alan Wake Can't Be Sold After May 15

You have a few days left to buy it, but after that, it's gone until a new music licensing deal can be agreed, which may never happen.

 & Matthew Humphries Former Senior Editor

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One of the positive aspects of offering games for purchase as digital downloads instead of physical discs is stock never runs out. But that's not to say digital games can be offered for sale indefinitely. And that's the case for horror action-adventure game Alan Wake, which is being removed from Steam, Xbox Live, and any other digital store it appears on from May 16.

Why remove a download game from sale? Because developer Remedy Entertainment has no choice. As with all games, Alan Wake contains music, and music comes with a license attached. When the license expires any work associated with it, in this case a game, can no longer be sold. The only remedy for Remedy is to re-license the music.

That may sound like a simple task, but re-licensing is done only with the agreement of the music publisher and there's no guarantee they'll want to. According to Kotaku, Remedy is trying, but they can't say whether it will happen or not and so the game will definitely be removed from sale next week.

The only good news in all of this is Alan Wake will be heavily discounted for 48 hours this weekend. If you visit Steam tomorrow, you'll be able to purchase it with a 90 percent discount attached. The game is currently listed for $29.99, meaning it will cost $2.99 from tomorrow until 10am PST Monday.

If you already own a digital copy of the game, don't worry, you will continue to have access to the files for the game. The music license expiring only affects new sales, not existing owners.

It's a real shame music licensing works in this way with regards to games as it means eventually many titles will disappear from sale. It would make much more sense for everyone involved if the license was perpetual and the music publisher continued to receive royalties for the lifetime of the game. That's unlikely to ever happen, though.

About Our Expert

Matthew Humphries

Matthew Humphries

Former Senior Editor

My Experience

I started working at PCMag in November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.

I hold two degrees: a Bachelor's degree in Computer Science and a Master's degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.

My Areas of Expertise

  • PC components and system building
  • Raspberry Pi
  • Software development
  • Storage technology
  • Video games and gaming hardware

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